Current Results:
1. Healing via damaging/draining enemy health at 150 votes (30%)
2. Heals that have negative effects on enemies at 86 votes (17%)
3. Using oGCD heals so it can focus more on DPS at 60 votes (12%)
4. Heals with added buffs at 47 votes (9%)
5. Something not mentioned at 29 votes (6%)
6. Recovering resources (HP, MP, and/or TP) at 23 votes (5%)
7-8. Burst healing quickly but with weaker strength and Healing over time at 22 votes, each (4% each)
9. Mitigating damage at 19 votes (4%)
10. Healing via consumable items at 18 votes (4%)
11. Healing based off percentages, not potencies at 15 votes (3%)
12. Stronger but slower burst healing at 5 votes (1%)