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  1. #1
    Player

    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    43

    My "ah-ha!" moment of FFXIV

    I've been playing a lot of FFXIV over the last month, coming back for 1.19 after only lasting a month during the game's inital public release. I found the level progression addictive: if I only gained two more levels, I'd get new skills and be able to challenge new content. Rinse and repeat across all classes. Day in, day out.

    I knew I wasn't having "fun", but I always held the belief that I would be having fun eventually. In just a few more levels.

    But that fun never came. I would log on, grind, sell some trash, and repeat. Day in, day out. I'd try to mix it up by working on crafts (far too monotonous), doing side quests (huge time sink for little reward), or gathering (if I had the anima to burn).

    And then along came Skyrim, an open-ended world that focuses less on "levels" and more on content. I can tell you exactly what each of my class levels are in FFXIV. I have no idea what my character "progression" is at in Skyrim. When I play it, the hours fly by compared to watching a status bar slowly slowly rise and fall for hours on end. And the reason?

    There are many. But the result is the game is fun. Everytime I play I discover a unique story or adventure that makes my investment worth while. There is very limited UI, limited progression, and yet a great sense of accomplishment. For example, just last night I stumbled upon a band of mauraders who had set-up camp along a mountainside. At the top of the mountain were two hags reanimating a corpse. I found myself unable to stop them in time, and was quickly outnumbered three to one. From atop the mountain, I ran to the top of a waterfall and lept, falling...falling... and escaped with a splash into the pool below. It was a huge rush. And what did I gain? No experience, no loot, no levels... but a sense of adventure.

    And that's what's missing from FFXIV.

    I, for one, will be "waiting until 2.0". And I suspect I'll be having a blast doing so.
    (14)
    Last edited by Vyncent; 11-18-2011 at 08:14 AM.

  2. #2
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    I agree FFXIV needs some serious work, as serious as it can get, but I can't say that Skyrim seems any more fun to me. Perhaps it's the lack of other people to play with that I find unpalatable. Your post has made me think perhaps I should go revisit it. Thanks for the neat story.
    (3)

  3. #3
    Player
    Meow_Zedong's Avatar
    Join Date
    Mar 2011
    Posts
    304
    Character
    Meow Zedong
    World
    Balmung
    Main Class
    Marauder Lv 50
    The difference being Skyrim is an offline game. Comparing apples to oranges.

    The Elder Scrolls games have too much stuff to do. I get overwhelmed and it just pisses me off. Then I go play FFXIV, or something, with a nice linear progression and a clear goal lol. I even have word documents and spreadsheets detailing all the things I've got to do in the game in order to get all the achievements/get all the U/U gear. 100% completion is damn near impossible in a game like Skyrim and that turns me off.


    Also. Not all games are for everyone. If you aren't having fun, do something else. I have a ton of fun grinding on levels.
    (6)

  4. #4
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    In theory the Elder Scrolls games should be my cup of tea but I can't play them.

    I am very much like Meow. I load up an in Elder Scrolls game and look at all the things I can do and I get paralyzed. I have no idea where to start or what I want to do. It seems strange that so much freedom ends up in me feeling lost. I'm sure it is a fine game, just not one for me. Lol, I have the same problem with the Sims.
    (1)

  5. #5
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Vyncent View Post
    And the reason?

    There are many. But the result is the game is fun. Everytime I play I discover a unique story or adventure that makes my investment worth while. There is very limited UI, limited progression, and yet a great sense of accomplishment. For example, just last night I stumbled upon a band of mauraders who had set-up camp along a mountainside. At the top of the mountain were two hags reanimating a corpse. I found myself unable to stop them in time, and was quickly outnumbered three to one. From atop the mountain, I ran to the top of a waterfall and lept, falling...falling... and escaped with a splash into the pool below. It was a huge rush. And what did I gain? No experience, no loot, no levels... but a sense of adventure.

    And that's what's missing from FFXIV.

    I, for one, will be "waiting until 2.0". And I suspect I'll be having a blast doing so.
    Never had that sort of 'rush' in FFXI in the good old zilart/promathia days but it still was hella fun. So im not sure if 'that' is what XIV is missing really...
    (2)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  6. #6
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Yeah this game is very grind skills oriented and less on the adventure side. I had fun for a while exploring the areas, but it was just sad to see most of the duplicated terrain and access to places was cut off by mobs far too high of level for anyone to really explore. I am really looking forward to 2.0 with the redesign of the terrain and unique landmarks.

    I also recently picked up Skyrim to try it, having never played any of the other releases. I got stuck in the first area and had to reload from a previous save. I got to the first town and just started running off exploring. Seemed like some pretty sparse environment that was randomly generated. Even had a moment where I was out swimming for 15 mins until I realized there was nothing out there. Kiting, glitchy combat where I can stand on a rock and melee people will never get to me is fun for a while I guess. Maybe it gets better with cooler skills, I don't know.
    (0)

  7. #7
    Player
    Vexerus's Avatar
    Join Date
    Mar 2011
    Location
    The Moon
    Posts
    111
    Character
    Vexerus Dracarys
    World
    Hyperion
    Main Class
    Arcanist Lv 23
    Skyrim is not a game that you "complete." Don't worry about progression or sides or killing the wrong people or making bad choices. It's most fun when you just play and do whatever you feel like at that moment!
    (1)

  8. #8
    Player
    Dakin's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Dakin Reyes
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pyretta_Blaze View Post
    In theory the Elder Scrolls games should be my cup of tea but I can't play them.

    I am very much like Meow. I load up an in Elder Scrolls game and look at all the things I can do and I get paralyzed. I have no idea where to start or what I want to do. It seems strange that so much freedom ends up in me feeling lost. I'm sure it is a fine game, just not one for me. Lol, I have the same problem with the Sims.

    Can someone please explain why we're comparing a MMO to a console title?
    (0)

  9. #9
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Then there's this The Skyrim perfection lol
    (1)

  10. #10
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Dakin View Post
    Can someone please explain why we're comparing a MMO to a console title?
    Because the OP thinks that's what MMOs are supposed to be like.
    (0)

  11. 11-18-2011 10:11 AM
    Reason
    meh..

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