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  1. #1
    Player
    Delphor's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    70
    Character
    Exiel Forrest
    World
    Faerie
    Main Class
    Dancer Lv 100

    Invert colours used for the HUD Layout screen + Snap vertex/Increase move speed

    Now this may only be an issue for me because I'm a PS4 player, but if I'm going to be playing my game without a grey layer over my screen, what makes you think that putting a grey layer over the HUD Layout interface makes it any better for me when it comes to adjusting where my hotbars and UI elements are?

    A simple solution to this problem would be to have a grey mesh grid over a clear screen so that people can reposition their stuff properly, as opposed to a barely legible black mesh over a grey filter. Also for the snap-to-edges function on the HUD Layout menu, you could have a tiny diamond over the selected edge of a square in the grid if people want to use the snap function and an option to disable snap-to-edges when repositioning hotbars, similiar in concept to the way housing placement runs currently with the grid snap there.

    And finally, I am so tired of how slow it is to readjust HUD elements when you can only use the directional D-pad on the PS4 dualshock controllers. Surely something can be done to have a faster adjustment rate with the left or right analog sticks? I seriously don't see the reason why my analog sticks still control my character's movement and camera angle when I'm in such a crucial menu.
    (0)
    Last edited by Delphor; 11-03-2016 at 02:53 AM.