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Thread: Potd

  1. #51
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Alleo View Post
    You know after some thinking the 0 K.O would be fine but only if the DC's don't count..I am not really sure whats up with the servers but I randomly disconnected four times yesterday..once in a floor 20+ solo run...since you are directly kicked out of the palace it will count as a k.o..which means that if you get kicked from the game on floor 99 in a solo run you will have a nice little k.o in your save data and have to start again. Its already annoying if you die to monsters but having to start again from 51 because of the server or maybe your own connection (so out of your hand) makes this truly frustrating...
    Exactly, this is the thing that bothers me the most, the single d/c just kills your run, regardless of duration or type. the servers won't save your instance so you are straight up boned if anything causes an interruption. If this didn't happen, it would make solo more fun. But having to be afraid that if something causes a hiccup you lose everything just kills the fun to be had playing solo. When it comes to 100+ you pretty much need every minute anyway, so it wouldn't hurt to just at least let the person attempt to salvage a run they d/c from. You might lose 5 mins from a d/c or less but it's possible to rush and complete a run in that time. It just seems a bit misguided to end a run automatically from a d/c.

    Pft, geez and if anyone is doing POTD now, don't. This should really be on the news feed, but not so much as a warning in-game.

    http://na.finalfantasyxiv.com/lodest...86ab750081389a

    Not sure if this has caused my connection to be unstable just around an hour ago but.

    ""Internet service providers affiliated with North American data centers will be performing emergency network maintenance at the time below. During this period, users may be temporarily unable to connect to North American data centers, disconnected from servers, or experience unstable connections.

    *Users can play the game by logging in again.

    [Date & Time]
    Nov. 4, 2016 9:00 p.m. to Nov. 5, 2:00 a.m. (PDT)

    [Details]
    ・Temporarily unable to connect to North American data centers, disconnected from servers, or experience unstable connections.

    [Affected Worlds]
    North American Data Center Worlds

    Added update on 11/4 6:30 a.m. (PDT)
    The following parts were updated:
    Maintenance time was updated to the correct time.
    Before: 9:00 a.m. to 2:00 p.m. (PDT)
    Now: 9:00 p.m. to Nov. 5, 2:00 a.m. (PDT)
    We apologize for this mistake. Thank you for your understanding.""

    I'd definitely hold off progressing in POTD on a 0 KO run if you are on an NA data canter.
    (1)
    Last edited by Airget; 11-05-2016 at 12:01 PM.

  2. #52
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by oLLiCS View Post
    Does a death actually affect the solo run achievement? Somewhere on Reddit I read that it doesn't.
    It's not supposed to, judging by the wording of it, but it does. The 1-50 achievement will not pop until you get a score on a floor after 50, and similarly the one for clearing to 100 won't until you get a score on 101 or later.
    A friend suggested contacting support in game about it if it happens to have them force it to trigger, but my experience with that has been essentially "Well maybe you should talk to Jonathas for your title?" and then "Sorry to hear that, not helping. Go file a bug report." when repeating that the complaint wasn't about the title but the achievements themselves not happening properly.
    (0)

  3. #53
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ransom View Post
    Just cleared floor 90. I have to say that I found 51-60 and 61-70 easy. 71-80 turned vicious. 81-90 is, for the most part, easier than 71-80, BUT:

    Flame Dragons.

    Good God flame dragons. They see you through the wall from the next room over, and kill you THROUGH THE WALL from the next room with an almost always one-shot fireball. (And if you survive the 1st one, they'll often immediately shoot another.) I guess there's a warning marker on the ground, but there must be a glitch for some people because I never once saw it.
    There should be a normal aoe circle on the ground, in my runs we never had any problem to evade them (they are rather small) so i don't think you would have any problem with fire dragons if the markers would be visible for you. Do you have problems seeing other aoes?
    (0)

  4. #54
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Spawnie View Post
    Probably but soon but whats every1s opinions of the new floors added???
    It's even worse than the previous ones silver chest will explode 90% if 2 people stand in front of it, bomb or enemy spawn traps everywhere it's not fun anymore. I might give it try sometime later but right now I'm not going to bother with it anymore.
    (0)

  5. #55
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Silica-chan View Post
    It's even worse than the previous ones silver chest will explode 90% if 2 people stand in front of it, bomb or enemy spawn traps everywhere
    All RNG there. You're as likely to end up like that as not. Having been running the stuff probably a little excessively I feel I can safely say it's not much different. The only time such things are bad is when people are.
    If you see someone going for a chest, break off and let them at it. If you're in combat keep movement to a minimum and don't open chests. Call out Mimics and Luring traps as they come if people aren't seeing them, especially with Manticores as they're more likely looking for the next room than standing about waiting to see what happens every chest. The more people get these details memorized the sooner chaotic messes fade away.

    That said I can give you one reason why it would seem like there are more traps now than before, with two additional Pomanders to get the odds of getting Safety and Sight go down so trap exposure goes up.
    (0)

  6. #56
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    It's the same mob-killing grind fest again but looks better I guess. Doing it solo is more time-consuming than it is challenging still.

    Hopefully the next Deep Dungeon has something much more unique in it than just being another PotD with the only objectives are to find chests to hope for upgrades, finding the portal and kill a few mobs in the way to activate it.
    (1)

  7. #57
    Player
    BARDS_ARROW's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    212
    Character
    Talia Snow
    World
    Zodiark
    Main Class
    Bard Lv 70
    I like the new PotD, I really do. I went through 50-100 on a matched party because my friends aren’t that into it at the moment (looking at you, new relic stage ¬_¬) and it was cute having to guess mechanics on bosses because most of the teams I went in with where new. My only gripe would be that I can’t go any further than floor 100 on a matched queue though – I hope that they change that.
    (5)

    if you want me you'll find me in the eye of the storm

  8. #58
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by oLLiCS View Post
    Does a death actually affect the solo run achievement? Somewhere on Reddit I read that it doesn't.
    If you die and have the new pomander that rez you, it does not count as a k.o. But if you get kicked out of the palace thanks to a dc it will count as a k.o which is really bad since often its not even thanks to something of your own internet but just some instability of the server. If you do it solo it often means that you grind it out for the whole time in the lower floors to get a good level for the difficult floors so a dc can mean hours of work gone.

    It might not count for the achievement but you need 0 k.o as solo too to be able to get beyond 101+.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #59
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    Yeah, this was exactly my problem. No aoe circle for fireball. All the other aoe markers showed up just fine for me, and I assume the other three in my group were seeing the fireball markers, since they were okay, but I got absolutely no warning whatsoever. Interestingly, the dark dragons on 91-100 did give me the warning markers so I was okay with them. HOPEFULLY it was a one-time glitch in my u.i. I'll be taking my 2nd run on 81-90 here shortly so we'll see. Either way I'll report in here and turn in a glitch report if it's still happening.
    (0)

  10. #60
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    As frustrating as this DC situation is (lost two solo-deathless runs at 79 and 80 the last two days due to DCs), much like with crafting, there's no way to filter if a DC was from lag or server instability, or if it was from someone shutting off their PC/console. And while it would be nice to have your instance held for five minutes if you DC, it falls into the same situation as above.
    (0)

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