With some additions in the new patch, I started to think more on a previous idea; age sliders in character customization. From kid to current age to elderly, think of the variety it would help bring with player population, not to mention the possibilities in role playing. To those whom might say that would make the player too old or young to go on an adventure, there are examples of this game-wise that would prove otherwise. Only problems would be for Square to make more character models to accommodate these new customizations, but there already exists kid and elderly models in the game, so they wouldn't have to go too far. Also the coding to refer to the character by npc might have to change, but I wouldn't mind if they kept it the same.

What do you guys think?