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Thread: Patch Notes Up!

  1. #71
    Player
    KrenianKandos's Avatar
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    Nov 2012
    Location
    Ul'dah
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    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by Beckett View Post
    You don't need a full party, but it's going to be very difficult to clear this content without one. At the very least, it will be much slower.




    It just seems a very odd decision to have incredibly casual content go straight into hardcore content. It would be like saying you can buy the Fenrir mount with MGP earned from Triple Triad, but you have to beat A8S to do it. It's especially odd since this has story content, and they said with Alexander that they no longer wanted to gate any story behind hardcore-only content. I don't necessarily agree with that (I loved accessing story by beating Coils) but I wish they'd pick a side and stick with it.
    Well yes and no.

    Think about it on a raiding standpoint: Technically, they could have made Alexander the same was as Coil was in 2.0. But they wanted everyone to do the story and Savage Mode was introduced as regular content for hardcore people. It follows the general guidelines that were established when they first showed off Savage for Second Coil:

    1) A group is going to go in there and not be able to simply DF it; you will need a permanent party or a Party Finder.
    2) This is not easy content nor is it casual content. This was made to test your mettle.
    3) This doesn't really go into detail with extra story. This is just harder requirements.

    The only caveat to that is that Alexander introduced the higher tiered gear that you can get from Savage. This was not the case in 2.0 Savage and, to me, has caused a lot of headaches with the whole itemization level we've seen in 3.0 (That's a story for another time.)

    PotD actually follows 2.0 a bit more than 3.0, with the only fact that you probably are going to get more Silver/Gold from the higher levels. You don't get extra gear, you don't get anything story wise you wouldn't get from doing only up to 100, and it's a test to see how good you are. It's like an extra set of goodies for you to do.

    To me, this follows the same logic they've followed in regards to 'Savage' content. If you think about it: Alexander is pretty damn casual really. Sure, the fights were a headache, but once you figured it out, you could plow through. PotD will be the same way once people get the required gear level to flow through most of it. And even then, it'll be more challenging than the Alexander normal stuff because you will be exchanging your + number for gear when you want, which will increase the difficulty of your runs due to the lowering of stats.

    I don't know. I don't have an FC that has many members that are active and 4 man content together is hard to do and I do most of my stuff in DF. This doesn't phase me in the least and I've come to accept that the Savage portion of this game won't be done. I just don't get upset about it, really.
    (2)

  2. #72
    Player
    Dragon_Sanders's Avatar
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    Jul 2016
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    129
    Character
    Dthe Thunder
    World
    Siren
    Main Class
    Black Mage Lv 60
    Horrible...I'll drown myself in PoD.
    (0)

  3. #73
    Player
    NefarioCall's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    I'm having tileset deja-vu here...
    is it so much to ask that the graphics be changed even a LITTLE bit every 10 floors?
    Geez...
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  4. #74
    Player Beckett's Avatar
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    Feb 2014
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    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Another thing that makes no sense about this Fixed Only policy: Even if you're okay with the fact that this casual content has become hardcore content, you're not forced to do any other hardcore content in the game with the same people all the time. It's much easier to clear Alexander Savage with a static, but you have the option not to. If Joe isn't able to make it to raid, he can be replaced. If you weren't able to clear a floor with your static, you can try to clear it with a PF group.

    With PotD, if one of your party members isn't able to make it, too bad. You don't get to play. What happens if the person you entered with quits unexpectedly? You're completely screwed. This is just straight up bad game design.
    (4)

  5. #75
    Player
    Nezerius's Avatar
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    Jan 2014
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    Gridania
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    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Beckett View Post
    With PotD, if one of your party members isn't able to make it, too bad. You don't get to play. What happens if the person you entered with quits unexpectedly? You're completely screwed. This is just straight up bad game design.
    Good thing there's two save files with PotD, so you can still use the second one if your first one can't be continued at that time.

    I've already had a few friends and FC members telling me that 70-100 can be quite unforgiving, especially with party setups that don't have a healer. I can't imagine 101+ being all that fun if you end up getting into a full dps party.
    (0)

  6. #76
    Player
    Aillith's Avatar
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    Mar 2015
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    138
    Character
    Aillith Odendaal
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    I was dissapointed to read that 101+ is fixed only. POTD is something I enjoy and do often - but my fc are mostly social and don't really do POTD or savage contents.

    I WHM main so have been able to get through most things with PUGs no problem and use that as my play method.

    So I feel that I will likely get locked from participating in the higher levels because I don't belong to a static group of people who play religiously at the same time each week.

    Sho sad.
    (1)

  7. #77
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    my main trouble is the fact to redo 1-100 each time, it's about 4-6 hours only for this part, behind this you get the part 101-200 part.
    means each time you want to run 101-200 you will need to spend 4-6 hours of deep dungeon... and what is the reward for this? some hidden treasure. that will maybe have high allagan and last BC armor repliqua.

    this content have a very high recquirement compared to the raid, but don't deserve even a reward. that kinda strange.... if they want us to partake in something that heavy and long, we need to get something in return, not everyone is fond of scoring or bragging right. plus no one say that the one that will be the first will not cheat, since it's possible to cheat in the game with third party.

    my question is, add content like this is great, but why treat it like an inferior content, while asking a very high and heavy recquirement without giving any reward for it. why not give a true incentive reason to partake into it. why a content that already more used than raid and ask high level of skill can't receive a decent treatment and offer a reward worth the time, difficulty and investment pour into it.

    ps: when i say high recquirement in comparaison of the raid, for the raid you only need get the ilevel and finish the normal raid and you can start. but never the raid ask you to do an activity for 5-6 hours for get the right to do the actual content.
    (1)

  8. #78
    Player
    DevilsDontFly's Avatar
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    Feb 2015
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    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Beckett View Post
    snip
    They should have made it like "hardcore endgame savage 4-people dungeons", which we've never had up to now, but keeping the 1Tank 1Heal 2DPS composition to it. Or at least make it on a way that every party match up has at least 1 healer or 1 summoner, thus allowing us to use the matched party thing. If it's challenging regardless, not everybody will be able to clear it anyways. I see no point on gating it behind premades that can't be switched in the future in case it's needed.

    Even with two save slots and being able to have two parties it feels clunky as hell, because if only 2 or 3 members of each party are online at the moment we can't all party up and continue because saveslot data from 100+ can't be changed no matter what.
    IF the only restriction was to be party of a premade of 4 in order to enter/progress, I would be okay with that. But on top of that restricting the progress to those 4 people (not even the jobs, but the players, the usernames), is incredibly flawed.

    I may not suffer that much since I'm on a high populated server and usually I only play with the same people everyday.
    But I can only imagine how frustrating that can be for people on lower populated servers when the "hype" for PotD dies and you have to set a party finder up for it, as if it's progression savage content, and making up a static scheduled just for PotD on top of Alexander. lol
    (0)

  9. #79
    Player
    Nezerius's Avatar
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    Gridania
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    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by silentwindfr View Post
    my main trouble is the fact to redo 1-100 each time
    Reading the patch notes is a good idea, y'know.

    Quote Originally Posted by 3.45 Patch Notes
    Players who have cleared floor 50 of the Palace of the Dead will now be given the option to start from floor 1 or floor 51 when creating a new save file.
    When starting from floor 51, players will be set to level 60 and their inventories will be cleared of pomanders.

    Furthermore, players must meet the following requirements to challenge these floors:

    - Start from floor 1 or floor 51 with a fixed party and clear up to floor 100.
    - Party KO count must be zero.
    (0)

  10. #80
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    even from 51 to 100 is about 2-3 hours.... only for one try of 100+
    (1)

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