Gubal HM, Anti tower is my Favorite
Hate Sohml Al and The Vault....

Gubal HM, Anti tower is my Favorite
Hate Sohml Al and The Vault....
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I always really hated doing St. Mocciane's Aboretum, not so much because of the dungeon itself, but the tanks I encountered there in nearly all of my runs. These tanks had no idea that positionals exist(or didn't care or consider it) and tanked bosses in the dumbest ways possible. The main culprit was last boss that they loved tanking with only the front of the boss front poking out of the poo puddle. They also did this for the 2nd boss sometimes as well. These people weren't even new, some of them even had multiple melee dps leveled to 60 so I really don't understand what was so damn hard about it. I lost patience with this to the point where I stopped doing i would wait for my tank friend to come online and only did it with pugs if he couldn't make it. Another fun thing was that when 3.2 hit, I was happy to not have to do that dungeon all the time anymore...then I got it the first 8 times I did 60 roulette.
Favorite dungeon is probably The Vault, I though the atmosphere was pretty cool, and the 2nd and 3rd boss were pretty memorable("sickness must be purged!",and the others). I also enjoyed the "diffuculty" of it when I first went through it.

I really like Sohm Al; it really feels like I'm going on an adventure, braving the trackless wilderness and so forth. Neverreap is a really pretty place to visit and I like the way you can see it in the Sea of Clouds, that lick of azure rock curling against the distant sky. Of the patch dungeons the Arboretum and Lost City HM are standouts and the last two are good as well.
On the other hand I dislike the Aery (too much purple, dull bosses) and the Vault (too much orange, humdrum scenery but cool bosses).
Fractal, Arboretum and Anti tower are my favourites.
Aetherochemical Research is the absolute worst most boring abomination of a dungeon ever, much like Praetorium and the other rubbish from Lvl50 -_-
Favourite: The Antitower
Least favourite: Neverreap


I'm not good at doing a list of goods or bads, so I just made some notes about each one.
Dusk Vigil:
I don't really like the icy/cold feeling. But it's not too bad, I like the middle and last bosses.
Sohm Al:
Not really a fan of any part of this. Boring mobs and pulls, just overall a boring dungeon. I think mobs also hit harder here compared to the other dungeons.
The Aery:
Nidhogg boss is annoying with the sable price mechanic, otherwise the dungeon is pretty fun.
The Vault:
Not a big fan of the monotone scenery. I think it could have been a lot prettier. This dungeon is also just kind of boring.
The Great Gubal Library:
The mobs here are more fun than the bosses, also I like the scenery a lot.
The Aetherochemical Research Facility:
I like the allagan theme here, really well done overall. I like the design of the 2nd boss with "testing experiments" with throwbacks to coil bosses. After Regula is fun, but that boss and before are just boring.
Neverreap:
I like the scenery here, bright and open it feels really nice. Bosses are probably some of the most annoying out of the whole game. Every one has an invulnerable mechanic / phase where you have to leave boss. Mob pulls are pretty fun though so I don't mind them.
The Fractal Continuum:
I really like the back story to this dungeon lol, I liked Gilly. Anyway this is one of my favourite dungeons. Good variety of bosses, the teleportation stuff is kind of neat and it doesn't feel like you are gated as much like other dungeons. This is my favourite HW dungeon.
Saint Mocianne's Arboretum:
This is the most obvious gating dungeon in the game lol. Interesting scenery and bosses that are pretty fun, overall a pretty good dungeon.
Pharos Sirius (Hard):
The original had great theming and this just...goes underground. Overall I'm not a big fan, some decent bosses and mechanics though.
The Antitower:
This dungeon is fun, I like all of it. I also love dolls.
The Lost City of Amdapor (Hard):
This has obvious gating but it's not too bad because you can burn down most stuff pretty fast. Nice bosses and overall a nice dungeon.
Sohr Khai:
Another dungeon that feels like stuff hits harder than all the other ones. This is like neverreap v2 with the annoying invulnerable bosses. I'd probably say this is my #3 least liked dungeon.
Hullbreaker Isle (Hard):
#1 least liked dungeon. This is just so boring, the original at least had the thing with the tomeliths this is just...nothing.
Xelphatol:
I like this dungeon a lot. I think ixals are pretty interesting, and it's nice to see their architecture not covered in snow and ice. Fun bosses and mobs even have some mechanics. Overally I enjoy this one a lot.
The Great Gubal Library (Hard):
Again I like the theming a lot. Overall a good dungeon, I think the mini mobs before fire boss are unnecessary but that's just whatever.
Last edited by enthauptet; 11-03-2016 at 03:39 AM.
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