This is one of the biggest complains i see especially Weekly Tomestone cap, and people are afraid it will happen all over again with 4.0.
So, what can be done to fix this?
This is one of the biggest complains i see especially Weekly Tomestone cap, and people are afraid it will happen all over again with 4.0.
So, what can be done to fix this?
Can you elaborate on what the complaints are?
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Is the complaint really that the tomes are capped, or that the tome grind exists at all? I've seen much more of the latter, much less of the former. I actually like that it's capped. I can just do my expert roullete every day instead of feeling obligated to grind like hell to get the full gearset as soon as possible.
"Hello, I'm auditioning for the role of Ser Aymeric de Borel, and I'll be singing Electric Chapel by Lady Gaga"
That sounds less like a complaint with the tome cap limit and more of an issue with the other content in the game. If you're only logging in to grind tomes and then logging out again without doing anything else I don't think removing any sort of caps is going to alleviate the issue.
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I hope they continue to have weekly caps. Otherwise you would grind to get your gear in the first week and be done with it.
How so? The weekly tome limit is a cheap attempt at not making more end game content, so they lock us into 450 tomes per week so we can't grind, even if we get pieces from Savage we're still limited there, along with the Tomestone gear that's needed for BiS.
All of this to be useless in 6 months, repeat.
Where did i mention I login to just do tomes? I said i've seen people saying that and can even provide links to that, can no one on this forum learn to read things right for once? Jesus Christ.
I guess you never played an Horizontal progression game then.
I would prefer a great many things:.
1. Tomestones are not the only one avenue to obtain gear - gear drops come from mobs, quests, chests that all have a chance at giving you something relevant for your ilvl
2. Tomestones are not capped on earning, but are rather capped on spending per job. For example, you can spend 450 scripture tomestones on SMN this week, and another 450 on SCH if you so choose - and you can gain as much as you like.
3. Weekly limits have roll overs, for example, if I miss a week, I can catch up on my missed cap the following week and not be behind the rest of my raid team
4. Distribution of Tomestones be spread out a little better. Currently, nothing gives nearly anything the same as expert - this encourages one to run expert only and the 2 new dungeons become boring quite quickly. Xelphatol? Takes 15 minutes (give or take) and you get 50 tomestones vs A12N which takes 10 minutes and gives you 10.
5. Explore the option of making tomestones trade-able, if a cap is put on spending, this would not give anyone an unfair advantage. However, it may open up more possibilities to obtain tomestones. It also could help address the issue, where if someone is away for some reason, they can have a friend get them and trade them over. It also could potentially add to the economy.
In the end, though, I'd rather they just scrap tomestones and replicate WoW's itemization and reward structure.
Last edited by Kaurie; 10-29-2016 at 06:26 AM.
I hate the grind. I wish there were more effective means of capping. Doing the same two dungeons over and over for months gets really old really fast, and then you hate them forever after that. I still have nightmares about neverreap and fractal continuum.Is the complaint really that the tomes are capped, or that the tome grind exists at all? I've seen much more of the latter, much less of the former. I actually like that it's capped. I can just do my expert roullete every day instead of feeling obligated to grind like hell to get the full gearset as soon as possible.
What i want, if we're going to continue on the endless grind cycle, is alternate and viable means of capping tomes. Something, anything other than two dungeons. Don't get me wrong, the dungeons are beautiful and well put together, but i'm so tired of them.
It was a general "you," not referring to you specifically, apologies for the misconception. That said, down boy. You said you wanted a discussion, so I'm discussing, but I'm less inclined to do so when you fly off the handle over a miscommunication.
And it certainly is an issue with other content rather than tome caps. If they remove the weekly limit then people will grind out their tomes and then... what? If they're not motivated to go do other content after capping for the week now, how are they going to be any more motivated to do so if they can achieve a full set of 260 even faster?
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