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  1. #61
    Player
    Dragon_Sanders's Avatar
    Join Date
    Jul 2016
    Posts
    129
    Character
    Dthe Thunder
    World
    Siren
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Blood-Aki View Post
    It's what you would call a necessary evil, there needs to be a cap or people would cap gear quickly and get bored, with the way this game works, regardless of who wants to admit it. it's a smart business decision, You want people to stay subbed as long as possible so you stretch it out, if there was no weekly cap, there is a good chance this game would have died already.

    The only time there was no cap was when HW came out with the lore tomes, because the new level cap items were fresh, i assume they may do the same for SB. Maybe.
    It's hard to say whether it's an "evil". If a game makes players feel it only friendly to hardcore, it'll also hurt the players.
    As a working guy who will not be free until night on weekdays, I also hope there can be some cap. For the ones capable to play more, turning to some other sections when they reach the cap can also make the game not that boring.
    (0)

  2. #62
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by RobbieH View Post
    Add a second Raid, so we would have two.
    Then what about the raid's weekly limit on loot and tokens?
    (0)

  3. #63
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by aleph_null View Post
    Then what about the raid's weekly limit on loot and tokens?
    It would be the double loot and tokens?
    (0)

  4. #64
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    I don't really have any issue with the current system, I usually end up capping each week without making any conscious effort to. Just randomly running things with friends and then suddenly I look at my currencies and I'm capped.

    I don't really understand the need to increase the cap, all the game's content can be, and has been, cleared under the current system, so to me, that shows it's already quick enough
    (0)

  5. #65
    Player
    Join Date
    Nov 2014
    Posts
    290
    Quote Originally Posted by Imoen View Post
    people already do that lol.
    Ya but not as many people do it, but if the cap was goon.. you'd see 10x more players quitting the game till the next patch sooner then l8tr = Even less money for SE = Less new patchs = less to do= less fixs =less players comeing back to the game after each patch= a dead game much sooner

    You cant just take something away and pray just bce the players ask for it.. there need to be a way for them to remove it with out losing money at the same time, and make the players happy (lol not easy to do too).

    Again iv said it be for it "The Lesser of two Evils" They know player don't like it but it must be done to keep the game moving and at the same time not make it feel like you have to do everything asap. Sure it a pain but it give you more time to help you guild or do other in game crap, but it all so give SE more time and money to make it better or easier for us.
    (0)
    Last edited by Lulu89; 10-30-2016 at 06:55 AM.

  6. #66
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Weekly Caps...
    Alex normal mode should be capped to 1 loot per run, not 1 per week.
    capped Tomestones should have a cap at 7 expert roulette runs, one every day in the week, so if you do more then just expert you don't have to do an expert every day...
    capped tomestones should have a rollover for the cap of the last week (you missed the cap, no problem just do it a week later...)
    tomestone gear shouldn't have any requirement from a raid or trial...
    (0)

  7. #67
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by randysquirrel View Post
    I don't really have any issue with the current system
    If you spend large amount of time raiding savage, like it was in Gordias, you don't get any tomes for that. So you have to cap tomes at some other time outside of raids. I was really struggling to find time for it, because we were raiding 5-7 days per week, and I had barely any time outside of my work and raids.
    (1)

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