


Yeah, same recoverable strategy like us tanks can take a green tether with the wrong debuff, we can just pop an immunity cooldown to live through it. But it's likely there were more mistakes.Actually, the tower doesn't explode if the tower damage kills the person inside it, so the party is just fine (at least, as long as they get the tank up again before the next time the tank is needed). "Saccing" a tower (tossing a weak player in and letting them die) is a valid strategy to prevent the tower from exploding. Though, to be fair, if you ever need to sac a tower, chances are things are spiraling so badly out of control that you're likely not gonna recover anyway. XD
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

