Quote Originally Posted by Pondera View Post
Sooo....yeah. I just got finished my 16th group of this, and you know what? This is stupid. I've wasted so much time doing this, and really, what's the point if I'm not having fun? This isn't enjoyable, and I really don't care if people think it's easy as compared to whatever. If that was even 1% true, a clear would have been possible with even ONE group. And for what, really? A 7% chance of actually getting the weapon I want? "But you can buy it in 9 more clears!" oh...oh wow, just....no... I mean....NOOOOOOOOOO...

This will be my final update to this thread. I give up. I'm throwing in the towel. Sophia wins, and I guess Square Enix wins. I'm completely and totally done. This is a massive waste of time. I've seen Sophia at 8% multiple times, but she just raises both middle fingers and kills us all. Because that's what ALL difficult fights need. A time limit. Nah, I think I'm going to do...well, literally ANYTHING else.

To Hell with this.
Either you have horrendous groups or you aren't mitigating her tank busters properly. Friends I farm her with use only their weakest mitigation and foresight. If we aren't pushing phases, they may need to pop an immunity, but otherwise they'll be fine. If the tilts are killing you, just remember to always run to the opposite side of blue and look at the tethers. An even amount will mean a hard tilt while odd will be soft. You avoid them by either staying on the very edge or on the circular patterns (nipple mechanics), respectively. Cintamani (her raid wide aoe) should be mitigated with Mantra if you have inexperienced healers, though it's far from necessary. After killing adds, you bait meteors to the top right and run opposite. Later on, during phase three, she'll do meteors a second time after casting Thunder II. You bait at an unsafe area then run to whatever's safe.