Coils in 2.x, particularly first coil, stayed relevant and had relatively short queue times throughout it's life cycle due to additions like crafting materials being added to their loot list and specific turns being great for things like light farming for the relic. Would it be unreasonable for savage raids in Alexander to be given similar treatment? Gordias in particular should be extremely easy for the common player with the current ilevels but it's impossible to get a group willing to go into it and farm it for glamour or mounts.