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  1. #1
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Something akin to the Tonberry Chaser from Wanderer's Palace. Something ridiculously deadly that can't be killed, randomly stalking the halls, and you never know when he's gonna show up. Perhaps in the middle of mapping a floor you hear a deep, distant roar, and the music gets more intense signifying that it's appeared - while everyone starts panicking and deciding what to do! I know this could make it a bit unfair, but they could also add some kind of method of stalling him via a pomander, or maybe luring him over a trap. Could take it a step further and make its immobilisation temporary, adding a dilemma such as "do we get the hell out of this floor, or still try and risk getting as much treasure as possible while it's disabled?".
    (11)
    Last edited by Aeliott; 10-27-2016 at 08:49 AM.

  2. #2
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Aeliott View Post
    . Could take it a step further and make its immobilisation temporary, adding a dilemma such as "do we get the hell out of this floor, or still try and risk getting as much treasure as possible while it's disabled?".
    You know I'd actually agree with something like that, perhaps a chance that after so many rooms we have a chance to be sent to a treasure floor that is filled with chests (and I guess possibly mimics and traps) but at the same time also has a creature that is stalking around, perhaps let us spawn in the same room as the exit with it already set to go. So either a free level skip or a chance to stock up on goodies or die trying.

    Quote Originally Posted by Rubieus View Post
    I'd like every boss to be randomized so i dont see the same idiot everytime i do 1-10 >.>
    That too, though perhaps for the 60-200 seeing as were already at max then and I assume the 1-50 are preset based on what our level should be. Least when were maxed out juggling bosses around doesn't seem as far-fetched. Maybe 100/150/200 are preset but the remaining could be changed.
    (1)
    Last edited by AlphaFox; 10-27-2016 at 08:54 AM.

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Aeliott View Post
    Something akin to the Tonberry Chaser from Wanderer's Palace. Something ridiculously deadly that can't be killed, randomly stalking the halls, and you never know when he's gonna show up. Perhaps in the middle of mapping a floor you hear a deep, distant roar, and the music gets more intense signifying that it's appeared - while everyone starts panicking and deciding what to do!
    (1)

  4. #4
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by SpookyGhost View Post

    THIS!!!! Omg childhood rush
    (0)

  5. #5
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SpookyGhost View Post


    Make it happen SE
    (0)