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  1. #1
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by SpookyGhost View Post

    THIS!!!! Omg childhood rush
    (0)

  2. #2
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SpookyGhost View Post


    Make it happen SE
    (0)

  3. #3
    Player
    Rubieus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    573
    Character
    Rubieus Amrita
    World
    Tonberry
    Main Class
    Lancer Lv 81
    I'd like every boss to be randomized so i dont see the same idiot everytime i do 1-10 >.>
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    ガンブレード!吉田も欲しいです!
    うん、銃は夢があるし、ガンブレードもFFらしいですよね

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,615
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Rubieus View Post
    I'd like every boss to be randomized so i dont see the same idiot everytime i do 1-10 >.>
    Eh, that would honestly be a waste, the bosses are already a curbstomp, it be a waste just to make random bosses that would go down as fast. It would work for floors 100+ to add to the difficulty of it, but I doubt we'll see random bosses from the lower floors.
    (0)

  5. #5
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    470
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    I'd like to see different objectives for each floor, instead of just killing monster after monster. I think it'd be scary to have trap doors that could drop you below to a room filled with either random treasure/pomander chests or terrible monsters.

    On a side note, I'm wondering if we need to have a max 30/30 aetherpool weapon and armor and/or a floor 50 cleared save before being allowed to enter the next 50 floors.
    (4)

  6. #6
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    I like the trap door idea n mayb the bonus room occasionally come across a room with door with warning could be full of perils or treasure
    (0)

  7. #7
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    TPK (Total Party Kill) mechanics. Some traps that just cause the rocks to fall in the area around you instaly killing your entire party.
    Super-slow mechanic. Reduce your attack speed by 90% (so that 2.5s GCD becomes 25 seconds), lasts 30 minutes, cannot be cleansed (not even by the fairy)
    Harsh poison effects. I'm talking say 90% of every member's health every 5 seconds or so.
    Locking mechanics, so traps that basically lock out rooms, and they cannot be unlocked by any means.

    Basically, super-hardcore.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  8. #8
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    How about a pomander that brings in a 5th member for temporary time. This member would be a fallen member from our MSQ who was an ally such as Haurchefant, Moenbryda, Wilred, Edda, Avere, etc. Since this could be a spoiler for some, who shows up is determined by the player who has finished the least amount of story, so the 1st available NPC would be Avere since he died early on and also that whole 2nd party that gets killed and shows up in the 1st 50 floors. The more accomplished the group is in the story, the more NPC possibilities are available. If not as a fifth member, then they pop up as a super powerful attack that obliterates everything in the room. I would call this Pomander of Friendship or something like that.
    (2)
    Last edited by Antonio_Xul; 10-27-2016 at 10:28 AM.

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    How about a Mob that tries to steal buffs. Imaging a monster running aroung with Hallowed Ground. Or one that steals Blood for Blood, Raging Strikes AND Internal release.
    (1)

  10. #10
    Player
    Gospel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    208
    Character
    Gospel Gestalt
    World
    Balmung
    Main Class
    Alchemist Lv 80
    Accursed Horde has a chance to explode or be a mimic.
    (0)

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