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  1. #101
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by cammi View Post
    Wanna know how you could help OP? Not appear to be toxic to their issue. So what it's been there for awhile, I never seen them pop in those areas and apparently neither did they. YOU seeing them there doesn't mean EVERYONE does. Show a little respect instead of attacking them maybe? That'll be a big help. And I'm not saying YOU are attacking OP but a few were. People need to see that you doesn't mean everyone. And when I say attacking I simply mean talking down to them.

    But the point of my post was simply saying going off the replies on here why would anyone believe people would help ingame. Since everyone is so keen on attacking anyone with a different opinion then the masses it seems.
    Indeed. This is pretty typical of this forum in my humble experience.

    To people who say, look where you're going, yeah, I can do that, but then when the huge Level 50 thing is in the trees and just around a corner, I can't see it until it kills me. And as has been pointed out by another poster, god forbid I or anyone else take our eye from the screen for a second or two.

    To the people condescendingly whining about the idea of there being no danger in the game. You're level 60, of course there's no danger, stop applying your overgeared experience to every corner of the game. Not that you'll visit these areas very often anyway, or that these marks are dangerous to you either. It seems you are wishing difficulty and danger on others that wil have no impact at all on your game.

    To those saying "Oh, just shout for help", that's great except that even on Behemoth there are times of the night and day when the number of people in starter zones who are high enough level to do something, and are willing to do something, about these marks is extremely low. I have shouted marks in various ARR starter areas before and waited, and waited for a response, only to go without one. Shouting doesn't work very well when those equipped to do something are idling in Idyllshire.

    I've seen several folks in this topic talking about community and suggesting this is actually a social feature. I understand the argument, it says that this is content that people need help for and so they join up with others to complete it. That doesn't stand up at all I'm afraid because a new player level 20 or less in a PUG created on a shout will not survive the battle at all. In essence all this does is create artificial and unnecessary difficulty that leaves new characters beholden to higher level players who just happen to be in the area - which is increasingly uncommon anyway. That's not building community. A bunch of sprouts ganging up on an A Rank is an exercise in futility.

    So, to the original point. We're seeing these A ranks in these areas because there are few, if any high level players actively hunting them any more. However the advice is to recruit those uncommon players to deal with such monsters? Even on a high population server, those players are not always there.

    These A ranks spawn in newbie areas and aggro on newbies. Why? How about Newbies are not worth the trouble for the Monster? It's not like it aggros on anything else in the environment, only players. This is not a difficulty level, this is not about danger in the world, this is a problem. It's not a problem for all you wonderful level 60 players. It's not even a danger to you, you can solo these things. Advocating danger in the real world is fine. I have no problem with danger, as long as its more than randomly being one-shotted because you didn't see the A rank mark lurking in the trees when you ran past.

    I was playing on an alt, my normal character would not be an issue. But even then I still see this as a problem for new players because they cannot deal with it. It's pure insta-death for them. I remember the days of people whining about instadeath mechanics in Boss fights, which was surprisingly an unpopular mechanic among end gamers. Funny how we have these lvel 60 players advocating instadeath situations on sprouts so that they can have the satisfaction of imagining that there is 'danger' in the world, despite the fact that this danger is not in the least dangerous to them, only sprouts.

    God help players on low pop servers with very few people in these areas and next to no chance of help coming your way.

    One poster talked of changing the aggro rules for the A ranks to only auto-aggro on players above a certain level. This would work well.
    (2)

  2. #102
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    I remember topics and or players in different sites complaining about being one shot in dungeons and raids. Funny how opinions change so quickly.
    (2)

  3. #103
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Just dodge the thing.
    The A rank spawn locations don't bar any important content from being done anyway. There's always space/paths around them or you can sprint through them (~lv35-40ish you can eat a hit from a hunt)
    (3)

  4. #104
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    Quote Originally Posted by CGMidlander View Post
    Just dodge the thing.
    The A rank spawn locations don't bar any important content from being done anyway. There's always space/paths around them or you can sprint through them (~lv35-40ish you can eat a hit from a hunt)
    What if you're only level 5 and it's like right there on the quest? I remember reading someone had that happen to them. I mean I would just relog or something but not everyone can play 24/7 like I can.
    (1)

  5. #105
    Player
    OMGAFLYINGPENGUIN's Avatar
    Join Date
    Oct 2015
    Location
    Mist
    Posts
    163
    Character
    Tsuyoshi Scarlet
    World
    Tonberry
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by cammi View Post
    I remember topics and or players in different sites complaining about being one shot in dungeons and raids. Funny how opinions change so quickly.
    True some players are being toxic, but I think somehow this is alright. The open world has to have some form of danger, unpredictability and fear. Maybe the players from RO think differently, because those were the kind of environment we grew up in. People would use dead branches and bloody branches to spawn a massive amount of mobs right outside of the maintown and novices struggled to move around it. My aether current and quest were both located in the core of the vath nest and I took really long to try get there. I didn't make a thread about how clustered it is and how difficult it is for fresh players to go inside there. I can see where you're coming from but I personally feel it is fine as it is. If anything I feel like this game lacks open world content, monsters don't chase you down the entire map and the bosses are not that challenging. You had several DOL Classes so you could've used stealth and get through that.

    I was from a low-pop server that everyone speaks japanese(which I don't) and I can understand where she's coming from, but I'm pretty sure there are people who wouldn't ignore the pleas. There's always the shout function and the mentor channel(if it's any use). If not there's always gamefaqs,reddit or here?

    You have a decent size FC and is actively recruiting, even if you couldn't kill I'm sure some of them would assist you. Most FCs recruit newbies, like in my servers there are guilds that actively recruit sprouts and offer help. If it is providing inconvenience to new players, then ask your members to help kill it with you and if you see players in need of help, help them. That is the proper solution to this and it builds the community.

    RO taught me to work around things, that dying and failing is fine and there wasn't entitled to anything but to improve. I learnt to suck it up when things don't go well, we can spend hours pulling a boss to a safe place and all it takes is one mob to spawn beside us to wipe the party or we have competing parties that try to grief the boss or interrupt our fights, we do not always good loots either but still we don't brood we try. However here I feel like since the developers are more pro-active with the community people feel like they are entitled to everything.
    (4)
    Last edited by OMGAFLYINGPENGUIN; 10-28-2016 at 10:19 AM.

  6. #106
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    omg xD i had experienced a rank S spawn right on top of my msq in east than xD


    (1)
    Last edited by Musashidon; 10-28-2016 at 10:36 AM.

  7. #107
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kosmos992k View Post
    So, to the original point. We're seeing these A ranks in these areas because there are few, if any high level players actively hunting them any more. However the advice is to recruit those uncommon players to deal with such monsters? Even on a high population server, those players are not always there.
    New players are likely to be in the novice network. It's actually quite a common thing for them to mention that they found one and some of us go and kill it.
    (4)

  8. #108
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MomomiMomi View Post
    New players are likely to be in the novice network. It's actually quite a common thing for them to mention that they found one and some of us go and kill it.
    Well, I'm glad that that is the case, in my experience - on the same server, the novice network is not entirely helpful, at least to a player who already knows the game. But I'm glad to hear that it works for some players, that's a great improvement over the early days.

    However, I do want to ask folks, what would be harmed by preventing these hunt marks from aggroing on characters below level 20?

    Quote Originally Posted by OMGAFLYINGPENGUIN View Post
    True some players are being toxic, but I think somehow this is alright. The open world has to have some form of danger, unpredictability and fear.
    Yes, I understand that. My main is lvl 56, not lvl 5 and I've been playing for 3+ years. I completely understand the desire that players have for the open world to have some danger. But, the players saying that are invariably at the level cap, and these kinds of hunt marks present zero real threat to those players. So how does having A rank marks (or S ranks) spawning where new players generally roam increase the danger of the world to those desiring that danger? It doesn't. Danger and fear in the open world for low level characters is mobs about 10 levels higher than they are, or packs of level appropriate mobs that can overwhelm them. It's quite possible to bite off more than you can chew as a low level character without having Girtab land on you outside the gates of Gridania.

    Why do high level players who are not threatened by these marks have such a vested interest in defending their presence in areas that those players no longer even frequent?
    (0)
    Last edited by Kosmos992k; 10-28-2016 at 11:19 AM.

  9. #109
    Player
    OMGAFLYINGPENGUIN's Avatar
    Join Date
    Oct 2015
    Location
    Mist
    Posts
    163
    Character
    Tsuyoshi Scarlet
    World
    Tonberry
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Kosmos992k View Post
    -
    I'm sure no matter how small a server is S ranks would still attract people. I feel like this would not need any change. If I see someone in need of help, I offer help, I do the same with craftings too and I don't charge anybody for the i250 items. Anyways my point is that this isn't exactly a problem, there are and always will be way around things. I've been a low level before, so have all the maxed out players here.

    Trust me I've died countless of times too, but I only support certain changes that I see are reasonable, you won't make friends or anything if everything in this game is handled out to you and if the open world is so safe, if anything FFXIV have the easiest open world content. I have seen people posting for help on reddit and gamefaqs for similar reason and they almost instantly get help. Maplestory depletes your EXP by 10% everytime you die on the higher levels that's 7-8hrs a day, for every death on ragnarok on a higher level you lose 10hours of grind time. That's the point I'm trying to bring about, there is no penalty from dying in this game, there are many ways to get help, RO doesn't even have a shout function. Which is why I've mentioned before that we shouldn't spoonfeed this generation, so many players feel like they are entitled for everything and do not have to suffer or fail for anything.

    Anyways.. this forum isn't the worst, you haven't seen the dota, LoL or Dragon nest forums. This forum actually is quite decent.

    Back then stuff like this happen and we don't demand the developers to change anything



    And how do the players answer back? They party up and try to clear the path for the novices. This is the kind of things I wished this game would have sometimes.
    (4)
    Last edited by OMGAFLYINGPENGUIN; 10-28-2016 at 12:48 PM.

  10. #110
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Are people REALLY crying about this?

    The open world is SO FREAKING EASY. We need to be scared to go out in the wilderness and explore. Please, for the love of the Twelve, do NOT ask for them to make open world even more of a joke.

    A hunt too high is in the way? This is an MMO. Shout in chat for help. Buzz your linkshells. Make some friends. You'd swear it was impossible to find people to help.
    (1)

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