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  1. #1
    Player
    Chalbee's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    286
    Character
    Chalbeaux Maxime
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by cammi View Post
    Everyone saying " just get help" are funny. You're not helping in this thread so WHY should anyone believe you'll help in the game. I get the feeling people ingame would just be like " get good" " LOL you died" like you guys are doing here. Jeez. On topic I've never seen a hunt high level right outside or on top of quest before. So if they are popping there they should be moved. Going by the replies here anyway I say move them. Since everyone is attacking the person rather then offering help in game. :/
    Idk about that. On my server at least if someone shouts an A or S rank at least a dozen people up within minutes. But, that does require the sprout in question to say something. I don't think high level players are proactively patrolling zones to keep sprouts safe, and I don't think it's reasonable to expect us to.
    (1)

  2. 10-28-2016 07:47 AM

  3. 10-29-2016 05:32 PM

  4. #4
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    God, how the heck has this reached 10 pages? There's literally no danger anywhere in this game's open world ever, aside from these hunt mobs (our only NM's really), and beastmen slowing you. It's okay to die once or twice, not everything is all fun and roses in a virtual world.
    (1)

  5. #5
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by cammi View Post
    On topic I've never seen a hunt high level right outside or on top of quest before. So if they are popping there they should be moved. Going by the replies here anyway I say move them. Since everyone is attacking the person rather then offering help in game. :/
    The "pop" areas are the same as they were when hunts were introduced. Also, as far as helping, I'll just pop over to Japan & change the coding for you. How the hell do you think forum members could help change where the hunts spawn? >_>
    (0)

  6. #6
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    Quote Originally Posted by Culfinrandir View Post
    The "pop" areas are the same as they were when hunts were introduced. Also, as far as helping, I'll just pop over to Japan & change the coding for you. How the hell do you think forum members could help change where the hunts spawn? >_>
    Wanna know how you could help OP? Not appear to be toxic to their issue. So what it's been there for awhile, I never seen them pop in those areas and apparently neither did they. YOU seeing them there doesn't mean EVERYONE does. Show a little respect instead of attacking them maybe? That'll be a big help. And I'm not saying YOU are attacking OP but a few were. People need to see that you doesn't mean everyone. And when I say attacking I simply mean talking down to them.

    But the point of my post was simply saying going off the replies on here why would anyone believe people would help ingame. Since everyone is so keen on attacking anyone with a different opinion then the masses it seems.
    (2)
    Last edited by cammi; 10-28-2016 at 07:56 AM.

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by cammi View Post
    Wanna know how you could help OP? Not appear to be toxic to their issue. So what it's been there for awhile, I never seen them pop in those areas and apparently neither did they. YOU seeing them there doesn't mean EVERYONE does. Show a little respect instead of attacking them maybe? That'll be a big help. And I'm not saying YOU are attacking OP but a few were. People need to see that you doesn't mean everyone. And when I say attacking I simply mean talking down to them.

    But the point of my post was simply saying going off the replies on here why would anyone believe people would help ingame. Since everyone is so keen on attacking anyone with a different opinion then the masses it seems.
    Indeed. This is pretty typical of this forum in my humble experience.

    To people who say, look where you're going, yeah, I can do that, but then when the huge Level 50 thing is in the trees and just around a corner, I can't see it until it kills me. And as has been pointed out by another poster, god forbid I or anyone else take our eye from the screen for a second or two.

    To the people condescendingly whining about the idea of there being no danger in the game. You're level 60, of course there's no danger, stop applying your overgeared experience to every corner of the game. Not that you'll visit these areas very often anyway, or that these marks are dangerous to you either. It seems you are wishing difficulty and danger on others that wil have no impact at all on your game.

    To those saying "Oh, just shout for help", that's great except that even on Behemoth there are times of the night and day when the number of people in starter zones who are high enough level to do something, and are willing to do something, about these marks is extremely low. I have shouted marks in various ARR starter areas before and waited, and waited for a response, only to go without one. Shouting doesn't work very well when those equipped to do something are idling in Idyllshire.

    I've seen several folks in this topic talking about community and suggesting this is actually a social feature. I understand the argument, it says that this is content that people need help for and so they join up with others to complete it. That doesn't stand up at all I'm afraid because a new player level 20 or less in a PUG created on a shout will not survive the battle at all. In essence all this does is create artificial and unnecessary difficulty that leaves new characters beholden to higher level players who just happen to be in the area - which is increasingly uncommon anyway. That's not building community. A bunch of sprouts ganging up on an A Rank is an exercise in futility.

    So, to the original point. We're seeing these A ranks in these areas because there are few, if any high level players actively hunting them any more. However the advice is to recruit those uncommon players to deal with such monsters? Even on a high population server, those players are not always there.

    These A ranks spawn in newbie areas and aggro on newbies. Why? How about Newbies are not worth the trouble for the Monster? It's not like it aggros on anything else in the environment, only players. This is not a difficulty level, this is not about danger in the world, this is a problem. It's not a problem for all you wonderful level 60 players. It's not even a danger to you, you can solo these things. Advocating danger in the real world is fine. I have no problem with danger, as long as its more than randomly being one-shotted because you didn't see the A rank mark lurking in the trees when you ran past.

    I was playing on an alt, my normal character would not be an issue. But even then I still see this as a problem for new players because they cannot deal with it. It's pure insta-death for them. I remember the days of people whining about instadeath mechanics in Boss fights, which was surprisingly an unpopular mechanic among end gamers. Funny how we have these lvel 60 players advocating instadeath situations on sprouts so that they can have the satisfaction of imagining that there is 'danger' in the world, despite the fact that this danger is not in the least dangerous to them, only sprouts.

    God help players on low pop servers with very few people in these areas and next to no chance of help coming your way.

    One poster talked of changing the aggro rules for the A ranks to only auto-aggro on players above a certain level. This would work well.
    (2)

  8. #8
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    I remember topics and or players in different sites complaining about being one shot in dungeons and raids. Funny how opinions change so quickly.
    (2)

  9. #9
    Player
    OMGAFLYINGPENGUIN's Avatar
    Join Date
    Oct 2015
    Location
    Mist
    Posts
    163
    Character
    Tsuyoshi Scarlet
    World
    Tonberry
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by cammi View Post
    I remember topics and or players in different sites complaining about being one shot in dungeons and raids. Funny how opinions change so quickly.
    True some players are being toxic, but I think somehow this is alright. The open world has to have some form of danger, unpredictability and fear. Maybe the players from RO think differently, because those were the kind of environment we grew up in. People would use dead branches and bloody branches to spawn a massive amount of mobs right outside of the maintown and novices struggled to move around it. My aether current and quest were both located in the core of the vath nest and I took really long to try get there. I didn't make a thread about how clustered it is and how difficult it is for fresh players to go inside there. I can see where you're coming from but I personally feel it is fine as it is. If anything I feel like this game lacks open world content, monsters don't chase you down the entire map and the bosses are not that challenging. You had several DOL Classes so you could've used stealth and get through that.

    I was from a low-pop server that everyone speaks japanese(which I don't) and I can understand where she's coming from, but I'm pretty sure there are people who wouldn't ignore the pleas. There's always the shout function and the mentor channel(if it's any use). If not there's always gamefaqs,reddit or here?

    You have a decent size FC and is actively recruiting, even if you couldn't kill I'm sure some of them would assist you. Most FCs recruit newbies, like in my servers there are guilds that actively recruit sprouts and offer help. If it is providing inconvenience to new players, then ask your members to help kill it with you and if you see players in need of help, help them. That is the proper solution to this and it builds the community.

    RO taught me to work around things, that dying and failing is fine and there wasn't entitled to anything but to improve. I learnt to suck it up when things don't go well, we can spend hours pulling a boss to a safe place and all it takes is one mob to spawn beside us to wipe the party or we have competing parties that try to grief the boss or interrupt our fights, we do not always good loots either but still we don't brood we try. However here I feel like since the developers are more pro-active with the community people feel like they are entitled to everything.
    (4)
    Last edited by OMGAFLYINGPENGUIN; 10-28-2016 at 10:19 AM.

  10. #10
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kosmos992k View Post
    So, to the original point. We're seeing these A ranks in these areas because there are few, if any high level players actively hunting them any more. However the advice is to recruit those uncommon players to deal with such monsters? Even on a high population server, those players are not always there.
    New players are likely to be in the novice network. It's actually quite a common thing for them to mention that they found one and some of us go and kill it.
    (4)

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