Quote Originally Posted by UshiMushi View Post
A lot of that is solid advice. However, idk if 3 and 4 in Claire's post are good advice in general.

It doesn't matter much in dungeons, since they tend to be really easy anyway, but you don't usually want to pop a CD at the start of a fight. It's also not really intuitive at first when you should use one; this is mostly a learning process and you pick up certain cues from common enemy themes, group dynamics, and situational aspects.

I personally, as a warrior, use CDs for either mid big pull, an attack I know will hurt
For clarification, I dont mean before the pull, but after they are all beating on you at the start, as there will be more enemies alive at the start, than near the end. (plus a lot of healers tend to try and get AoE/DPS off at the start, and then ease up mid way, then go back to DPS near the end)(And if you're PLD, the blindness is a technical mitigation at the start, so its ok to wait till blindness wears off, depending on pull size)

And secondly, the 4th isnt really possible at lower levels, and by the time the average person technically masters threat and feels comfortable in content, they usually have enough CDs to either do this, or come close to it. (No point in having the CD if its never used after all.)
Once you're used to how many CDs u can keep up and for how long, you'll be ready for the last step of taking off the tank stance.