I was thinking, to incentivize us hardcore crafters I think it would be interesting to see a Double HQ mechanic.

Meaning, below the current Quality Progress bar would be a second "Bonus Progress" bar which would be twice the Quality to fill up.

This Bonus Progress would give us a chance to Double HQ an item. So for example, crafted gear/weapons would NOT INCREASE STATS, but instead get like 4 meldable slots instead of 2. Potions/Food would yeild 5 instead of 3.

HQing an item would still be in reach and not change to become harder, but at the same time would make us crafters who do play the crafting game seriously the ability to challenge us.