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  1. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sarcatica View Post
    The thing about raid DPS is both NIN and DRG have all the good utilities and they can output comparable damage.
    I think we can agree than reducing the time you stay in tank stance only increases your personal DPS. We could have utility skills for PLD and/or DRK (Since stance dancing is more clunky for them) not tied to stance dancing that would still increase raid DPS.
    For example, PLD could have a Block skill on GCD. Meaning that it would take significantly less physical damage than WAR or DRK by blocking constantly (and would automatically sacrifice DPS), thus would require a lot less healing, increasing healer's room for DPS. As an OT, PLD could use its mitigation skills on the MT (adding it to the MT's own mitigation), allowing it to stay out of tank stance even for tankbusters, etc...
    Quote Originally Posted by Sarcatica View Post
    Off calculation (i know its wrong to just compare 1 skill but whatever), FoF has more than 1/2 uptime VS Darkside at full uptime which means that you can "say" that FoF at face value wins by about 50% damage (overall 15% dmg from FoF for 1/2 uptime vs 10% dmg from Darkside for full uptime).
    Sorry, perhaps I don't understand your point exactly, but FoF has 1/3 uptime so 10% on average, and Darkside increases damage by 15%.
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    Last edited by Reynhart; 10-28-2016 at 07:43 PM.