ページ1/44 1 2 3 11 ... 最後最後
全431件中1~10件目
  1. #1
    Player
    SyzzleSpark's Avatar
    登録日
    2016/05/25
    投稿
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    召喚士 Lv 66

    Making Jobs Rotationally Easier in 4.0

    Don't touch tanks pls. Our rotations are fine. I don't wanna fall asleep between tank-busters.
    (12)

  2. #2
    Player
    Jim_Berry's Avatar
    登録日
    2013/09/07
    Location
    Bloomington, Indiana
    投稿
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    忍者 Lv 90
    I think tank jobs should lose tank and dps stances, and rely on actually needing to keep enmity rather than being a dps (like PLD, NIN, and WAR in FFXI).
    (6)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote 引用元:Nektulos-Tuor 投稿を閲覧
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #3
    Player
    magnanimousCynic's Avatar
    登録日
    2014/11/08
    Location
    Ul'Dah
    投稿
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    白魔道士 Lv 100
    Quote 引用元:Jim_Berry 投稿を閲覧
    I think tank jobs should lose tank and dps stances, and rely on actually needing to keep enmity rather than being a dps...
    Why should TANKS lose their TANK stance if you don't want them to DPS? I get that you want tanks to spend more time tanking, but removing BOTH stances for that to happen? You have some incredibly flawed logic there. I'm not even going to touch on the fact that WAR and DRK have skills that can only be used with that stance on or are changed by that stance.

    Besides,

    Quote 引用元:Jim_Berry 投稿を閲覧
    (like PLD, NIN, and WAR in FFXI).
    This isn't FFXI. This is FFXIV. They shouldn't be compared and FFXI definitely isn't the official guide on how FFXIV should and shouldn't work.

    Moving back to the OP's post, if there's any skills I want to see removed/changed for 4.0, It'd be Bloodbath and Foresight being merged into one skill. Fracture should also be buffed to be worth keeping up outside of specific scenarios.
    (18)
    2016/10/23 12:33; magnanimousCynic が最後に編集

  4. #4
    Player
    Cabalabob's Avatar
    登録日
    2013/09/03
    投稿
    1,675
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    巴術士 Lv 90
    Quote 引用元:magnanimousCynic 投稿を閲覧
    Why should TANKS lose their TANK stance if you don't want them to DPS? I get that you want tanks to spend more time tanking, but removing BOTH stances for that to happen? You have some incredibly flawed logic there. I'm not even going to touch on the fact that WAR and DRK have skills that can only be used with that stance on or are changed by that stance.

    Besides,



    This isn't FFXI. This is FFXIV. They shouldn't be compared and FFXI definitely isn't the official guide on how FFXIV should and shouldn't work.

    Moving back to the OP's post, if there's any skills I want to see removed/changed for 4.0, It'd be Bloodbath and Foresight being merged into one skill. Fracture should also be buffed to be worth keeping up outside of specific scenarios.
    In ffxi tanks didn't have tank stance or dps stance. Their enmity tools were enough to hold hate so it was just a choice to use them or not. It could technically work this way in ffxiv too since tanks don't actually need their tank stance to hold hate, most end game tanks full time dps stance anyway.

    Since we're talking about simplifying rotations, what this would do is remove the need to stance dance, you'd just focus on generating enmity or focus on dpsing removing that middle man of changing your stance to whichever you're planning on doing.

    It would require some fine tuning and tweaking and in some cases (as you said WAR relies on its stances for half its skills) complete overhauls.
    (4)
    2016/10/23 13:04; Cabalabob が最後に編集
    Quote 引用元:Gilthas 投稿を閲覧
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote 引用元:Mcshiggs 投稿を閲覧
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  5. #5
    Player
    ADVSS's Avatar
    登録日
    2016/03/29
    投稿
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    暗黒騎士 Lv 80
    i just want to say that if tanks dps lowers too much more, no one would be able to beat story quests with them even, so please no. i know you might love ff11 but i dont want to see tanks taking 10 minutes to solo one overworld regular mob thanks
    (7)

  6. #6
    Player
    Jonnycbad's Avatar
    登録日
    2015/04/07
    投稿
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    槍術士 Lv 100
    Tanks in ffxi has tanks and dps stances. It was called PDT gear and TP gear.
    (5)

  7. #7
    Player
    Lambdafish's Avatar
    登録日
    2014/02/08
    Location
    Ul-Dah
    投稿
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    ナイト Lv 100
    If anything I would like to see PLD be made MORE complex
    (3)

  8. #8
    Player
    ADVSS's Avatar
    登録日
    2016/03/29
    投稿
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Lambdafish 投稿を閲覧
    If anything I would like to see PLD be made MORE complex
    this sort of touches on another thread about worrying about skill gutting, and that theyre gonna add a list of role cross class abilities.
    Not sure what angle you mean by complete, but i personally would like it to be more paladin-like which kind of worries me that they may just take the cnj thing out of it completely, instead of giving it more complete things like esuna
    (0)

  9. #9
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Jim_Berry 投稿を閲覧
    I think tank jobs should lose tank and dps stances, and rely on actually needing to keep enmity rather than being a dps (like PLD, NIN, and WAR in FFXI).
    If you want that, you don't have to remove their stances. You just have to remove the enmity bonuses on their single target rotation. (And give Shield Oath at lvl 30...)
    (0)

  10. #10
    Player
    MPNZ's Avatar
    登録日
    2013/09/07
    投稿
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    弓術士 Lv 100
    Quote 引用元:Lambdafish 投稿を閲覧
    If anything I would like to see PLD be made MORE complex
    Um, would this be with more offensive actions than someone can realistically pay attention to, just like dark, or by having a larger toolkit of useful skills and interesting traits?
    (1)

ページ1/44 1 2 3 11 ... 最後最後