Results 1 to 8 of 8

Hybrid View

  1. #1
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    The Auto Attack and Physical/Magic Damage numbers are something plugged into some kind of damage algorithm that no one really knows. As a result, the numbers are ironically unimportant to pay attention to. Suffice it to say, even just a few points increase in Physical/Magic Damage will noticeably increase your damage/healing, so it has a huge weight. The Auto Attack number is the same thing but for only auto attacks, which are only based off Attack Power, which Casters and Healers don't really have.

    Delay is the interval in seconds between auto attacks.

    As for Potency, I just look at it like it's saying % Damage for Attack Power users. For Attack Power users, one auto attack's damage is about 100 potency, so 100% damage; that makes sense. Gladiator's Savage Blade Weaponskill is 200 Potency, so think of that like 200% damage because it will do about 2x the damage of an auto attack. For Attack Magic Potency users, again, no one really knows the damage formula, but one thing that's clear is that Spell Potency is NOTHING like Weaponskill Potency; that is, 200 Potency from a Spell is far more than 200 Potency from a Weaponskill. However, Potency is linear no matter the source, so a Spell that deals 200 Potency damage will deal 2x damage of a Spell with 100 Potency.
    (2)
    Last edited by Teiren; 10-28-2016 at 01:14 AM.