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Thread: Bard using Harp

  1. #1
    Player
    Ralts's Avatar
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    Tietra Elm
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    Phoenix
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    Astrologian Lv 81

    Bard using Harp

    I always hoped that with one of the upcoming patches, they'd separate bow from bards, make the bard's main weapon a harp and give bow to a different class, like a hunter or sniper. Same as Summoners becoming a pet-oriented class, and its present skills be exclusive to scholars. Summoner should be a standalone job like AST, DRK and MCH.
    (5)
    Last edited by Ralts; 10-23-2016 at 08:25 PM.

  2. #2
    Player
    Tint's Avatar
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    Karuru Karu
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    Shiva
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    Fisher Lv 100
    i like your idea in generel, but i think you are thinking it upside down o.ô

    Bard is a job based on Archer. If you want a job wich uses a harp this should be a whole new job. This new job can be the new "Bard" and what we currently know as "Bard" will turn into your "Hunter" or "Sniper". You can't take away the bow from Bard, because 90% of his skills rely on the bow - but you can take away the harp-skills. If you remove the bow, you have thrown away almost the whole class and have to rebuild it from the ground anyway (except you want to shoot arrows with the strings of your harp o.ô; ).

    Same for for Summoner and Scholar. The Scholar is the job wich have to become a standalone. Scholar is broken anyway because of all his dps-skills and super mana-regen from his base-class - wich is a DD. Why making Summoner the standalone when the Scholar is the strange part of the two?
    (8)
    Last edited by Tint; 10-22-2016 at 08:00 PM.

  3. #3
    Player
    Belhi's Avatar
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    J'talhdi Belhi
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    I don't see them changing BRD like that.

    For a start it would upset a lot of existing BRDs.

    More over there isn't a support role for BRD to fit if it just is using a Harp and currently it doesn't look like they are adding one.

    In addition to that it would require completely redoing the existing quests and story involving bards and retconing the established lore.

    Then there is the fact they would have to redo the itemisation for both new Jobs from 1-60.

    I don't see them doing it.
    (1)

  4. #4
    Player
    Ralts's Avatar
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    Tietra Elm
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    Quote Originally Posted by Tint View Post
    Same for for Summoner and Scholar. The Scholar is the job wich have to become a standalone. Scholar is broken anyway because of all his dps-skills and super mana-regen from his base-class - wich is a DD. Why making Summoner the standalone when the Scholar is the strange part of the two?
    Just a wishful thinking, that bard can use offensive spells using their harps, like Siren does.

    For Scholars: Virus, physick, etc. are skills that have a more scientific ring to it, ehich fit scholars more. And Summoners have never had, in most cases, virus-type abilities with them.
    (0)

  5. #5
    Player
    Griffey's Avatar
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    Alpha Bongo
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    Cerberus
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    Red Mage Lv 70
    I always thought a harp would be a nice off-hand for a brd, but I guess the resources going into making another piece of gear you only see for a second while playing songs wouldn't be worth it.
    (0)

  6. #6
    Player
    Tint's Avatar
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    Karuru Karu
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    Shiva
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    Quote Originally Posted by Ralts View Post
    For Scholars: Virus, physick, etc. are skills that have a more scientific ring to it, ehich fit scholars more. And Summoners have never had, in most cases, virus-type abilities with them.
    you are probably right... since Arcanist has both - skills of Summoner and Scholar - they have to rework the Arcanist aswell. but still: Scholar should be the standalone job. And a reworked Arcanist > Summoner the other.
    (2)

  7. #7
    Player
    Donaria's Avatar
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    Donaria Justicar
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    Malboro
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    Dragoon Lv 70
    I like some of the suggestions some have made but I think that bard should have a OH harp,flute,drum, etc. each one would give a slight buff to a given song. Alternatively maybe any player could get an instrument to be used as a emote.
    (1)

  8. #8
    Player
    KitingGenbu's Avatar
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    Alex Carver
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    Balmung
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    Dragoon Lv 60
    Honestly, many bard classes in games do not always use musical instruments. Some utilized dagger/swords/ranged weapons since they were essentially assassins that utilized an instrument as a cover of sorts (Dragon Age is a prime example of this). Also keep in mind that some bards didn't utilize instruments at all and would use their voice (For example, FFXI allowed you to just sing your songs if you wanted, just limited how many songs you could have up and their effects). Pretty much, its easier to alter a couple of animations and some lore versus altering every aspect of the job. Maybe even implement a job called Troubadour like Everquest has, since they have both bard and that class.

    Lets also keep in mind that its not completely outside the realm of possibility to have jobs sharing the same type of weapon. Even though SCH and SMN were 'intended' to be that way since they originate from one class, people can not honestly believe there is a difference between a cane that a WHM uses and staff that a BLM uses. They are essentially the same thing. So it is easy for SE to just add more jobs with similar weapon types in the future with just different models and stances.
    (0)
    Last edited by KitingGenbu; 10-23-2016 at 11:09 AM.

  9. #9
    Player
    Xiao_'s Avatar
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    Limsa Lominsa
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    Character
    Xiao Tianfeng
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    Siren
    Main Class
    Bard Lv 60
    thematically: i like it
    in practice: please god no
    (0)

  10. #10
    Player
    Kazrah's Avatar
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    Nonni Brilante
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    Moogle
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    Paladin Lv 60
    Quote Originally Posted by KitingGenbu View Post
    Lets also keep in mind that its not completely outside the realm of possibility to have jobs sharing the same type of weapon. Even though SCH and SMN were 'intended' to be that way since they originate from one class, people can not honestly believe there is a difference between a cane that a WHM uses and staff that a BLM uses. They are essentially the same thing. So it is easy for SE to just add more jobs with similar weapon types in the future with just different models and stances.
    BLM and WHM may be considered two sides of the same coin, but they are not "essentially the same thing". Another thing too is that the BLM weapon is considered a rod, which is slightly smaller than a WHM staff, so no, BLM and WHM technically don't use the same weapon. Also, just because they can make multiple jobs with the same weapon type doesn't make it a good idea. In fact, it's been repeated stated that the ARC/SMN/SCH approach was considered one of the biggest failures in terms of job creation just because of how the stat system effectively barred you from playing both jobs to their fullest without constantly having to buy stat point reset items, and even then, SMN and SCH use mostly the same emotes and animations anyway.

    Now back to the main subject, Bards using bows actually makes sense when you read the background for the job, about how it would sing while fighting to bolster their allies and spur them on. The real issue with it right now is really that it's kinda in this sort of role limbo where it could either be more focused on damage or more focused on the songs and the support element, and I don't think anyone really knows which direction to take it in. Heavensward only seems to have made it worse with the whole "bowmage" feel in an attempt to give it more damage (which at first was a failure) and fights at the start of Heavensward being more about how much dps can be done rather than how much the job can bring overall to a raid group (not just damage).
    (0)

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