Quote Originally Posted by Dualgunner View Post
Then explain why Monk's whole shtick is attacking from every direction (but the front) when typically, iconically, traditionally, even in the 4.0 trailer, they face off in one on one duels from the front. If this is the dev's logic, it's flawed in my opinion.
If you will notice, the first attack made by lady in red was in fact from behind. However, even i will admit that is splitting hairs. Monks (at least i have seen represented) are often depicted in sparing matches and fights to the death (media examples) face to face, that does not take away from the typical archetype of the wise and learned fist fighter.

As many aspects Far Eastern unarmed martial arts are centered around the flow of energy with in the body and the use of force to interrupt said energy, positioning to strike those pressure points. In this sense as the combat between unarmed (and armored) fighters is often one on one, face to face. In a group, may it be against a humanoid or say a dragon their tactics will understandably have to change.

Keep in mind however, should it come to pass that we get skill trees that would grant role changes within current jobs, I would love to see a MNK Tank build based on VIT and Fist of Stone. A combo intensive rotation to keep up a strong regen aura for example would be exciting to play.