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  1. #71
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Zenos could very well be hinting towards a samurai confirmation but not in the sense most people might assume. Regula was introduced and uses a great sword and while his basic combat stance is unique most of his attack animations are the same as Dark Knight. As such, their choice for Zenos to use a scabbard and katana like weapon could have been a design decision for him to similarly re-use animation assets created for a samurai job.
    (4)

  2. #72
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Marcellus_Cassius View Post
    All I said was Samurai was played out, and criticized how classic jobs get priority in development. The spell dancer was just an example for whoever requested on how there can be creative alternatives to fill standard roles (ie dual wield dps) and was not meant to argue for or against ninja or how some jobs are not unique enough; the point was to exemplify how differences are possible for jobs in the same class thereby the reference (Ninja) and the other possibility being suggested (Spell Dancer) had to have some commonality (Dual Wielding). All this was is an opinion and like subjectivity everyones got one. And in less words? How rude of you, if you look back we were going back and forth getting nowhere, summarizing helped.
    It comes down to is ninja the only dual wielding job? Is samurai the only two handed DPS in its class? Are there others? To disagree with me is to say they don't exist. Which is simply untrue.
    Honestly don't know why you feel I'm being rude to you, when I think both of you have your points, and if anything I'm trying to get to the root of the issue, and clarify it.
    The part where I said "they said it in less words" isnt some jab at how many words you used, but saying that they already stated it, and because they didnt use as much clarification, I'm going to assume you didn't know they understood you.

    Your re-clarification seems to me that I have somehow misunderstood you, but once again, it didnt quite go against what I said either from what I gather, so I can only assume I'm not following you very well.
    (1)
    Last edited by Claire_Pendragon; 10-27-2016 at 08:18 AM.
    CLAIRE PENDRAGON

  3. #73
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    We might be looking at everything all wrong. Maybe its not tank/dps/healer.

    In HW we got three jobs right? (Not counting Ninja, it was more a late delivered 2.X job.) DRK is a tank, AST a healer, and Machinist a dps. But maybe we misunderstood. Machinist was a Ranged dsp. Maybe we aren't getting the 3 roles, maybe we are only getting the only sub-rolls untouched, melee dps (Dancer), and Magic dps (Red Mage).
    (0)

  4. #74
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ErikMynhier View Post
    We might be looking at everything all wrong. Maybe its not tank/dps/healer.

    In HW we got three jobs right? (Not counting Ninja, it was more a late delivered 2.X job.) DRK is a tank, AST a healer, and Machinist a dps. But maybe we misunderstood. Machinist was a Ranged dsp. Maybe we aren't getting the 3 roles, maybe we are only getting the only sub-rolls untouched, melee dps (Dancer), and Magic dps (Red Mage).
    I don't think they will do this for one simple reason. As with when NIN released, if you release several new classes in only one role you are going to skew the population of players to that role cause a lot of people are going to try out the new Jobs. Particularly with DPS, that is going to send queue times for any trinity group content through the roof.

    If they do that don't be surprised to see people complaining about 45+ minute dps queues for dungeons when Bloodstorm comes out for at least the first couple of weeks.
    (3)

  5. #75
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    Honestly don't know why you feel I'm being rude to you, when I think both of you have your points, and if anything I'm trying to get to the root of the issue, and clarify it.
    The part where I said "they said it in less words" isnt some jab at how many words you used, but saying that they already stated it, and because they didnt use as much clarification, I'm going to assume you didn't know they understood you.

    Your re-clarification seems to me that I have somehow misunderstood you, but once again, it didnt quite go against what I said either from what I gather, so I can only assume I'm not following you very well.
    Just quoting to say Claire understands my argument quite well with respect to the similarity between Ninja and a Spellblade. In lore, ninjas already arguably ARE spellblades, they use magic in conjunction with their martial arts. Huton is a mudra but for all intents and purposes is a spell that increases movement speed. Raiton? Casts lightning. Katon? Fireball. Suiton? Water spell. Et cetera.

    "But mudras aren't magic!" There is a quest in the game where this is debated and not solved by the ninja teacher, where the player uses Raiton to lure people to find them. Even if they aren't the quest concludes they're close enough, and in gameplay it also is a 'close enough' type of thing. And even beyond Ninja we have Dark Knight who literally does use magic in conjunction with his sword skills.

    What other classes than Spellblade are you thinking could be added to the game? Spellblade doesn't work as a unique class in the confines of XIV.
    (0)

  6. #76
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ErikMynhier View Post
    We might be looking at everything all wrong. Maybe its not tank/dps/healer.

    In HW we got three jobs right? (Not counting Ninja, it was more a late delivered 2.X job.) DRK is a tank, AST a healer, and Machinist a dps. But maybe we misunderstood. Machinist was a Ranged dsp. Maybe we aren't getting the 3 roles, maybe we are only getting the only sub-rolls untouched, melee dps (Dancer), and Magic dps (Red Mage).
    Releasing only DPS jobs for an expansion is such a colossally bad idea though, regardless of how it would wreck content queues for the first month at least which is something you don't want on the launch of your fresh new expansion, but it's absolutely disparaging to those who play the other (arguably more vital) roles. They get stuck with the same jobs they've had for another 2 whole years. This is bad for the longevity of the game. You want to retain tank and healer players, not give them reasons to leave because they don't get any shiny new jobs at the expansion.

    There's also things to consider in terms of number of jobs released. If the expansion releases with only 2 new jobs, instead of 3 like the last one, you have to consider how this might look from a PR perspective. Some might consider it signs the game isn't doing too well if they can't afford to deliver the same number of new jobs they offered before. SE is big on maintaining their brand, and delivering less new jobs than their last expansion would certainly have a negative impact on that brand. We also know that Stormblood has about triple the budget Heavensward had. With that and other hints it's pretty safe to say we're getting 3 new jobs again and thus naturally covering the 3 trinity roles is the most likely scenario.
    (3)

  7. #77
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Shippuu View Post
    snip
    During the fanfest keynote, I remember the mentioning of "multiple new jobs" being added. What I gather from that, there's going to be more classes added than the two shaded characters on the "new jobs" picture of the presentation. Who's to say we won't get our 3 battle jobs, as well as some crafter/gatherer jobs? We do know this expansion's budget is greater than the HW budget and their team may have grown a bit since HW, so it doesn't sound too ridiculous to assume we may get more. Until confirmed otherwise, I'm gonna hold onto hope that everyone will get a shiny new job to play with.
    (1)

  8. #78
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    I wanna know something and it's been on my mind for a while now.

    Why are so many people trying to push Red mage as a tank in this game? Sure in other games it was a jack of all trades master of none.

    But honestly adding red mage as a tank seems like it would be just a shield-less paladin with a rapier and en-magic.

    White magic? Paladin has it
    Self buffs? Paladin (stoneskin, etc)

    The only thing they don't have is "black magic" but I still feel like it would be much more suited as a dps.
    (4)

  9. #79
    Player
    ErdrickLoto's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by FinalWolf View Post
    I wanna know something and it's been on my mind for a while now.

    Why are so many people trying to push Red mage as a tank in this game? Sure in other games it was a jack of all trades master of none.

    But honestly adding red mage as a tank seems like it would be just a shield-less paladin with a rapier and en-magic.

    White magic? Paladin has it
    Self buffs? Paladin (stoneskin, etc)

    The only thing they don't have is "black magic" but I still feel like it would be much more suited as a dps.
    Arcanist/summoner has both black and white magics (or offensive/support magics) as well. All they're missing is a sword.

    PLD's ability to use white magic is also nearly non-existent (at least with Cure; not sure about Clemency).
    (0)

  10. #80
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Are we sure we want SAM? It uses a katana, and sword equals tank to these devs...
    (1)

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