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  1. #11
    Player
    Vrahjin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    104
    Character
    Drakth Ardos
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alistaire View Post
    For every post like this, there's 10 other instances of people getting higher than 60%. You only posted because this happened to you, not the other way around.
    Succeeded with four ~22% desynthesis in a row yesterday. Turned right around and failed five Steady Hand II Hasty Touches (80%) in a row.

    Sounds about right when it comes to the RNG in this game
    (2)

  2. #12
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Vrahjin View Post
    Succeeded with four ~22% desynthesis in a row yesterday. Turned right around and failed five Steady Hand II Hasty Touches (80%) in a row.

    Sounds about right when it comes to the RNG in this game
    If your point is it's inaccurate; you're still wrong. The point is a % isn't guaranteed, and when you come close to the right outcome in a small sample size, you don't end up being that guy that posts the %'s are off. Of course there's going to be someone shafted by RNG, but that doesn't mean you should post that it's broken because of it. And that goes either way, bad luck or good.
    (2)

  3. #13
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Long story short: RNG sucks, more news at eleven.

    I kinda wish the paychecks of designers that purposely put RNG in their games would be decided by a d20 roll >_>
    And then see after a couple months if they don't just prefer their normal salary over that.
    (3)

  4. #14
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by FinaSel View Post
    Even if the success rate is 99%, it is still theoretically possible to continue to fail for eternity.

    I learned that unless something says 100%, I shouldn't get my hopes up.
    You understand RNG, you win cake. I'm glad that I didn't have to be, for once, the person that explained that 99% success means that you'll only fail once in a hundred times! There's two number that count in RNG 0% & 100% - anything else is a gamble.
    (0)

  5. #15
    Player
    Vrahjin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    104
    Character
    Drakth Ardos
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alistaire View Post
    If your point is it's inaccurate; you're still wrong. The point is a % isn't guaranteed, and when you come close to the right outcome in a small sample size, you don't end up being that guy that posts the %'s are off. Of course there's going to be someone shafted by RNG, but that doesn't mean you should post that it's broken because of it. And that goes either way, bad luck or good.
    My point is RNG is RNG.

    Sometimes you're in its favour. Sometimes it hates you
    (0)

  6. #16
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Vrahjin View Post
    My point is RNG is RNG.

    Sometimes you're in its favour. Sometimes it hates you
    You can get the same result without a generator (as an example with dices) It is not the RNG, it is the randomnes of chances between 0% and 100%
    (0)

  7. #17
    Player
    Khanscott's Avatar
    Join Date
    Jun 2013
    Posts
    272
    Character
    Aevis Sylph
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    I did a paper in my statistics class on this game's RNG and while the big number theory in this game is satisfied (ie, whatever the success chances are), the sample sizes (everything requiring a "dice roll") that make up the sum of said theory are more akin to flipping a coin with a little + or - to your chances of success. In short: if the success rate isn't absolute, assume you will likely fail regardless of buffs/stats.
    (1)

  8. #18
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Felis View Post
    You can get the same result without a generator (as an example with dices) It is not the RNG, it is the randomnes of chances between 0% and 100%
    What you said made no sense.

    Quote Originally Posted by Felis View Post
    You can get the same result without using random, its not the random, its the random.
    (1)
    CLAIRE PENDRAGON

  9. #19
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Claire_Pendragon View Post
    What you said made no sense.
    That's not what they said. They said without a generator. i.e., it's not the generator's fault.
    (0)

  10. #20
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    I failed an 84% chance desynth a dozen times in a row. I also notice that I am much more likely to get an NQ result with high HQ chance than I am to get an HQ with a a low HQ chance, but that is probably observational bias.

    The big thing I notice is MCHs 50% chance for combo procs seems to be much lower than that. Being on PS4 though I don't have the parser to test it and I'm not going to do a 1k sample size using pencil and paper.
    (0)

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