Quote Originally Posted by RathSkybreaker View Post
Unfortunately I read somewhere that Yoshida is fine with this rate of leveling and if it stays this way I'll likely only play on patch days.. everyone hitting every job on 50 is a slap in the face for those who struggled.. and not only that but the game itself looses value almost instantly.. to me unless your that guy who wants to get cool looking gear and all that jazz then quit but hey to each his own I guess..
No offense, but that's kind of a weaksauce argument if you ask me.

The main challenge of an MMO is always a moving target. What's hard to do this year will be a piece of cake the next (if anyone even cares to take the challenge anymore). You couldn't have honestly thought getting to rank 50 was it, could you? Or getting Ifrit weapons? Or amassing materia gear?

I mean, raising the level cap alone will render all of these accomplishments moot in one fell swoop, and everyone is expecting that to happen someday.

That's the whole point of dynamic content. There's always going to be something else to strive for over the horizon. Once the new hard things arrive, the old hard things are made easy so you can get on with the task of doing the new hard things like everyone else is. Otherwise, you can never attract new blood because the hoops and hurdles are too high to participate in what most current players have moved on to, and ultimately, people give up because they can't get to that multiplayer experience they're hoping for.