Quote Originally Posted by Lambdafish View Post
I really like that people push their agendas into other threads. This is not relevant to the OPs suggestion, and has nothing to do with farming dungeons for levelling. The reason that MSQ dungeons exist is to enhance the story and to break up the cutscenes. If the entire story was given to us through cutscenes it would be an extremely bland way to play the game, by having MSQ dungeons, we actually get to interact with the story and be a part of the adventure.
My point is more that if the dungeon queues are super long in general, it'll mean people get roadblocked by them while actually trying to continue the story is all. I'm not really against having story-relevant dungeons, but I am against having the quests for them be mandatory to continue the MSQ line, because it just means people are stuck without a way to advance before that queue pops.

You're right though, I suppose the OP is talking more about farming dungeons for exp, which while common in other games isn't really as accepted here.