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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by LunarEmerald View Post
    You run Palace of the Dead as a dps.
    I really like that people are all for making the MSQ continue to be mandatory then say stuff like, "don't actually run the MSQ dungeons to level, level with some side content instead".

    I feel like something at this point has got to give. As we get more and more expansions added, there's going to be more and more "mandatory" content that the devs have to constantly figure out how to remain relevant, so that new players aren't stuck at 15 waiting for a queue that never pops. Whether it's a release of the mandatory MSQ restrictions for expansion content, or functioning NPCs that you can bring into dungeons with you like SWTOR...new player growth will stagnate pretty seriously once the game reaches a certain point where a new player starts as a DPS and has to wait forever to continue their questing.

    It might not be a problem now, but as we layer on more and more expacs it really will start to be one.
    (0)

  2. #2
    Player
    Atoli's Avatar
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    Jun 2011
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    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by loreleidiangelo View Post
    I really like that people are all for making the MSQ continue to be mandatory then say stuff like, "don't actually run the MSQ dungeons to level, level with some side content instead".
    That's because people realize there is a difference between "run dungeon X once to continue the story" and "run this dungeon 20 times to level up"
    Personally, I like leveling in dungeons, so I don't mind the DPS queue times. But it's not like anyone can get stuck that way - since there are a myriad of other ways to level up:
    from the massive exp gain from the MSQ quests to PotD to FATEs to hundreds upon hundreds of sidequests, beasttribes, the weekly agenda and so on.
    Continuing the MSQ does not mean one must only solely level through the MSQ, and it was never meant to be that way in the first place, even at ARR release, so I don't see where your complaint is coming from.
    (2)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    I really like that people are all for making the MSQ continue to be mandatory then say stuff like, "don't actually run the MSQ dungeons to level, level with some side content instead".
    I really like that people push their agendas into other threads. This is not relevant to the OPs suggestion, and has nothing to do with farming dungeons for levelling. The reason that MSQ dungeons exist is to enhance the story and to break up the cutscenes. If the entire story was given to us through cutscenes it would be an extremely bland way to play the game, by having MSQ dungeons, we actually get to interact with the story and be a part of the adventure.
    (4)

  4. #4
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Lambdafish View Post
    I really like that people push their agendas into other threads. This is not relevant to the OPs suggestion, and has nothing to do with farming dungeons for levelling. The reason that MSQ dungeons exist is to enhance the story and to break up the cutscenes. If the entire story was given to us through cutscenes it would be an extremely bland way to play the game, by having MSQ dungeons, we actually get to interact with the story and be a part of the adventure.
    My point is more that if the dungeon queues are super long in general, it'll mean people get roadblocked by them while actually trying to continue the story is all. I'm not really against having story-relevant dungeons, but I am against having the quests for them be mandatory to continue the MSQ line, because it just means people are stuck without a way to advance before that queue pops.

    You're right though, I suppose the OP is talking more about farming dungeons for exp, which while common in other games isn't really as accepted here.
    (0)