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  1. #51
    Player
    Souji_Lashtail's Avatar
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    Feb 2017
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    13
    Character
    Souji Lashtail
    World
    Famfrit
    Main Class
    Red Mage Lv 53
    As a thought for the whip as a weapon, FFXIV has one big advantage over most MMOs. Canned animation. They use the same set of motions repeated, so adding a whip might be a little easier than in, say, DCU
    (0)

  2. #52
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Souji_Lashtail View Post
    As a thought for the whip as a weapon, FFXIV has one big advantage over most MMOs. Canned animation. They use the same set of motions repeated, so adding a whip might be a little easier than in, say, DCU
    They have that for emotes and non-combat classes (all linked with PLD animations), but jobs all have predominantly attack animations exclusive to themselves. The other thing to factor in is not just the character animation, but the motion of the weapon as well.

    Also, DCUO has far more canned animation than FFXIV, and what whip animations they do have are based off the generic 1-handed weapon animations.
    (0)

  3. #53
    Player
    Nixxe's Avatar
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    Mar 2015
    Location
    Ul'dah
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    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    While I agree with the title of the thread, this is also a prime example of exactly why BLU would not live up to everything the people who are really excited about the idea generally want it to be. What you've described isn't really a blue mage, so much as a feral black mage. It lacks the core element of the class that makes it so entertaining in other titles in the series, in particular FFV.
    (1)

  4. #54
    Player
    Killtastic's Avatar
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    Dec 2013
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    36
    Character
    Killtastic Jones
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Blue Mage will, of course, be a tank released in whatever expansion let's us go to Thavnair.
    (2)

  5. #55
    Player
    Nixxe's Avatar
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    Mar 2015
    Location
    Ul'dah
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    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Killtastic View Post
    Blue Mage will, of course, be a tank released in whatever expansion let's us go to Thavnair.
    Why would it be a tank? It was a slightly more resilient caster. That's it. If you put it in the front row to soak hits with your warrior, you were doing it wrong.
    (2)

  6. #56
    Player
    Souji_Lashtail's Avatar
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    Feb 2017
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    13
    Character
    Souji Lashtail
    World
    Famfrit
    Main Class
    Red Mage Lv 53
    Quote Originally Posted by Kazrah View Post
    They have that for emotes and non-combat classes (all linked with PLD animations), but jobs all have predominantly attack animations exclusive to themselves. The other thing to factor in is not just the character animation, but the motion of the weapon as well.
    What I mean by canned animation is that each classes attack animations are non-dynamic in terms of timing. Same delay, the same pattern of attacks/swings, etc. (Ex. Auto 1, Down-right. Auto 2, Up-right. Auto 3, thrust). Thus animating both the person and the whip is a bit easier than animating it for a full-fledged dynamic system, with varying timings, etc.
    Or they could go the same route that League of Legends did with Thresh, and animate dozens of permutations, but I doubt that. Too time-consuming and difficult.
    As to DCUO, I meant that you have things where players are canceling attack into attack
    (0)

  7. #57
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nixxe View Post
    While I agree with the title of the thread, this is also a prime example of exactly why BLU would not live up to everything the people who are really excited about the idea generally want it to be.
    That's what the cutscenes are for and having the Blue Mage learn spells in that fashion. Yes, it's not exactly like it was in past games in the series, but that's not necessarily a bad thing jobs do require a minor degree of adaptation in order to fit within the confines of a new(er) game, lest it fall prey to similar conditions that impeded the production of FFXV according to its director.

    Quote Originally Posted by Souji_Lashtail View Post
    -snip-
    Okay, that makes more sense, but I'd still argue that even basic whip animations would still be a can of worms for this game, especially when there are enough options for a static weapon.
    (0)
    Last edited by Kazrah; 06-30-2017 at 05:30 AM.

  8. #58
    Player
    Souji_Lashtail's Avatar
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    Feb 2017
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    13
    Character
    Souji Lashtail
    World
    Famfrit
    Main Class
    Red Mage Lv 53
    True, however at least FFXIV has fluid physics pretty well down, compared to some. As to other weapons, I'm curious as to what you had in mind.
    (0)

  9. #59
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Nixxe View Post
    Why would it be a tank? It was a slightly more resilient caster. That's it. If you put it in the front row to soak hits with your warrior, you were doing it wrong.
    It's a spellcaster that learns new spells by getting hit in the face. If you're getting hit and you're not a tank you're doing it wrong *looks at MNK and SAM*

    But in all seriousness, after the success of RDM I am fully behind the team in any conception they have for BLU, be it fully faithful to the series or not. I feel making it a vengeance based tank would be the best way BLU could fit into XIV, however.
    (2)

  10. #60
    Player
    ADVSS's Avatar
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    Mar 2016
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    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Dualgunner View Post
    It's a spellcaster that learns new spells by getting hit in the face. If you're getting hit and you're not a tank you're doing it wrong *looks at MNK and SAM*

    But in all seriousness, after the success of RDM I am fully behind the team in any conception they have for BLU, be it fully faithful to the series or not. I feel making it a vengeance based tank would be the best way BLU could fit into XIV, however.
    I have to agree that the easiest way to put the lore into the job would be to make it a tank, though there were some blu like ff characters that either devoured the enemy to learn the skill or use lancet to do it, personally it would be cool for a colored mage to be a tank, the concept being that they get their power from the aether expended upon them, by monsters, or some other spells(absorption/reduced damage taken, up BLU guage), Obviously, like every job in here the skill list will be limited but they could definately make a caster like tank, Only question is the weapon

    The look of the FFV original incarnation of BLU looks very tanky with the huge shoulder pads and blue cape, and sunglasses...hahaha well that would be interesting
    (1)
    Last edited by ADVSS; 06-30-2017 at 06:21 AM.

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