Quote Originally Posted by Starcake28 View Post
So wat if thy change blu long as its close Tht's all i ask i know its going to feel and look different because of fast action but rdm set up is close just the weapon skills r to low thy could hve set thm up right but thy didn't because thy trying to make rdm a range class but i believe thy going to fix it soon
The red mage weapon skills seem fine to me. With red mage they had to make changes, most notably reducing the amount of healing etc it can do compared to most games as they made it into a dps job, but I think they did a pretty good job. It helps as well that 'white magic' in this game includes wind and earth magic. Being a mostly ranged job but having the melee combo where we rush in for a three skill melee combo feels like a good way to represent how red mages usually have better weapon selection than other mage jobs in the series, without making it a full time melee job. I have no doubt that SE can capture blue mage well in the abilities and rotation it gets, I just doubt that SE is going to have you learn spells in the traditional way or give blu significantly more customization than any other job in the game.