
Originally Posted by
Claire_Pendragon
If it wasnt getting hit by the blue magic, it wasnt learning magic.
If you had it only in the back row, then you ran out of MP solely casting, rather than meleeing to save on MP when you can.
(If you kill something in a single hit with a melee strike, there's no reason to waste MP unless you need to, or it saved u MP in healing, in cases like AoE, or enemies requiring more than 1 hit to kill, and you aim for their elemental weakness.)
This also applied to RDM.
Why people bothered to cast spells on RDM, outside of healing between fights, is beyond me. It's just easier to melee. (Even more so in RDM case, when they cant AoE, but BLU commonly had potent AoEs for early/mid levels)
Also dont know why you wouldnt use mighty guard as BLU either.
But imo, the only way to both give heals/buffs/dmg/ranged/aoe to a single class, w/o either being broken, or discouraging them from using only 1 type of spell, is to be a tank.
RDM is discouraged from using cures, since it is a DPS loss for its intended role. (obviously fine in easy content)
Healers are going to be using heals more, and with the current changes, they will be doing less dmg, except in easier content, or when there are 2 healers.
PLD has ranged nukes, AoE spells, Single target and AoE weapon skills, self heals, and buffs.
It can pretty much already play like a BLU, except its self cures are a detriment to its ability to tank outside of easy content.
(which is why I'd personally change how White Wind works, so it wouldnt be a DPS loss, or liek DRKs blackest Night, at least have a means to make up for its DPS loss, with a "Catch up" mechanic)