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  1. #1
    Player
    Blim's Avatar
    Join Date
    Dec 2014
    Posts
    46
    Character
    Xine Erauqs
    World
    Tonberry
    Main Class
    Marauder Lv 60

    DPS restrictions in Raid Finder for Savage raids

    I've been waiting for the past 5 hours for a Raid Finder (RF) to A10S (Breath of the Creator Savage) and it has been stuck at 2/2 2/2 2/4 or 2/2 2/2 3/4



    First, it is already difficult enough to get people to do this content. The RF was supposed to fix that by combining demand across the data centre.

    But it seems that the 2 range and 2 melee dps restriction is imposing unnecessary difficulty in forming a party on top of the elevated ilevel requirements.

    There is a possibility there were dps who somehow did not fit the restrictions who might have wanted to join the RF but due to the restrictions could not and resulting in this exceedingly protracted and unacceptable wait.

    The other possibility (which I find really hard to believe) would be only 6 players across the whole data centre who are interested to do a RF for A10S....are you joking? only 6 people on the whole data centre across multiple servers wanting to do A10S. If that is true, it is truly miserable.

    The last unlikely possibility is that people simply don't know about this RF function or worse, the content is simply so bad that nobody actually is interested in doing it.

    For content that is already struggling to find players, perhaps for a start, remove this 2 range / 2 melee dps restrictions. At the very least, remove this restriction for the Alexander Savage in Raid Finder. Any tiny bit will help. Maybe a slight tweak to the ilevel requirements would be great too.
    (1)
    Last edited by Blim; 10-14-2016 at 02:03 PM.

  2. #2
    Player
    albertopin's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    57
    Character
    Griever Zeheart
    World
    Midgardsormr
    Main Class
    Gladiator Lv 70
    Agreed.
    SE made a bet about doing content bcz is fun. But they discovered that is done to get new equipment and if an easiest way is avaliable that content becames useless.
    (0)

  3. #3
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Actually the second possibility is the most likely.

    The vast, VAST majority of people on NA/EU data centers only raid in statics due to weekly lockout and ease of progression.

    As such, actual PUGs are few and far between.
    (0)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ashelia_Ferron View Post
    The vast, VAST majority of people on NA/EU data centers only raid in statics due to weekly lockout and ease of progression.
    Minor correction:
    The vast, VAST majority of people doesn't raid at all.
    The vast majority of the people who DO raid do so in statics.
    (2)

  5. #5
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Raid finder is great for what it is for. You are getting a cross server party finder to put true pug groups together in 3.5. For now, it is good mainly for finding subs for your static group for savage or doing EX primals.
    (0)

  6. #6
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Zojha View Post
    The VAST majority of people who play this game in the west are never even at the end game. ~60% of the actively subscribed player base in NA and EU at any give time, esp more than a month from a content patch, don't even have things caught up enough to have newest dungeons unlocked. They are either people who mess around with low level stuff for a time on a few characters then quit or are at level 60 but not far enough to have everything unlocked.

    The vast majority of players who are at end game and care about jumping into raids in NA and EU form statics because you can't trust pugs to care about wasting other peoples time by looking up fight mechanics or knowing how to play their job properly. JP care about wasting other peoples time because of cultural differences. NA just queue up because they are bored or want glamour items.
    Fixed for you! Why do you think they really made palace of the dead accessible at level 17?
    (0)

  7. #7
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Viridiana_Sovari View Post
    Why do you think they really made palace of the dead accessible at level 17?
    Because they couldn't make it accessible from level 1? It's a gear and level independent content, there's no point in gating it.

    Now, if you were to ask why they made Palace of the Dead such a type of content in the first place however, then your point might have some validity. According to the latest unofficial census I could find (there are no official ones), 67% of the "active" NA character base (because unofficial censi can only count characters, not players) cleared 3.0 MSQ and 52,7% at least cleared it up to the most recent expert dungeons - Only about 35% however cared (or was able) to finish it fully. That's a pretty hefty jump (and in fact by far the biggest fall off between the measured periods there is), but if you assume that people are averse to difficulty and realize that Nidhogg, a by MSQ standards fairly difficult trial, was in the way, that becomes rather self-explanatory. The number and effect of alts can unfortunately only be guessed.

    https://www.reddit.com/r/ffxiv/comme..._ffxiv_census/

    That said...this post is off topic and only serves for context.
    (0)

  8. #8
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Only reason I can see this is because of the way certain mechanics work in savage. For example, certain mechanics will only choose healers or ranged, and having a party full of them, makes the mechanic go a little wonky by having a bigger pool to pick from. This is slightly trivial and can be worked around, but I could see it being a reason. Another reason could be LB building. Having duplicate jobs makes the LB build slower than a party of all different jobs. Thats all I could come up with really.
    (0)

  9. #9
    Player
    Fennra's Avatar
    Join Date
    Oct 2016
    Posts
    4
    Character
    Fennra Dyre
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    Actually it's not 2 range, 2 melee. It's 1 melee, 1 caster, 1 support, +1 any. So it may be that you were indeed missing a brd/mch etc. But for mechanics and dps checks etc you want that balance. I get that it's frustrating when you just want to get in there, but unbalanced parties can cause a lot of problems. The other issue is yes, the RF pool is small due to the difficulty of gordias, midas. They weren't puggable, so there wasn't much point in even trying. RF might pick up with creator being so relatively easy though.
    (0)