You know what I would like even more than a level 50+ stat bonus?
Animations so we actually use the table.
Like this, for the kitchen, as an example.
![]()
You know what I would like even more than a level 50+ stat bonus?
Animations so we actually use the table.
Like this, for the kitchen, as an example.
![]()
Again but if it not usefull.. Ppl won't use it.. Just because it look nice won't make ppl use it.. But ya this is a nice idea too +1
Glamour and furniture as a whole's sole purpose is to look nice, and plenty of people use both of these systems, so that's kind of flawed logic lol.
But yes, getting both would be ideal.
It's a pretty excellent potential quality of life change so I throw my full support behind such an idea.
Yes, please.
Absolutely support! My crafting tables just sit there as all my crafters are 60 now![]()
Bump because I can!
Just having the table give an Ingenuity-esque effect (reducing Difficulty by an initial offset plus an amount by-level) would make it feel like it's giving you a good headstart in leveling, while the proportion of the effect dwindles over time, still useful leveling to 70, but insignificant for a fully geared crafter.
You can also provide percent chance at output increases, equating indirectly to material efficiency. Got an armorer table? More ingots for the same ore, which the guild then turns into just about everything else.
Last but not least, give it some inventory space specific to the craft type. Leave some mythril plates on the table.
PIPEDREAM: Allow multi-crafter crafting... eventually... maybe in 5.x.
Last edited by Shurrikhan; 10-22-2016 at 12:07 PM.
they are meant to just help you level up, they have no place in end game, they just look nice and it's good enough.
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