I really wanna see asylum get a trait where it provides some mitigation [5%] compared to 10% by AST/SCH and alleviates the detrimental effects of weakness while under it. Being able to stave off the HP of weakness could really be unique and helpful for Massive Raid wide damage as well as minimalizing DPS/Enmity losses.

Asylum as is, is in a good spot for now. I just wanna see more interesting effects across the board for healers. Utility is awesome.