Hi. I use Asylum differently with each dungeon or Raid. Asylum is best used in moments when several party or raid members will benefit by its use. Examples...a party or raid is comprised of more Melee than ranged and in close proximity of the foe and used about the time that the foe uses an ability that will cause HP loss.
The Weeping City of Mhach - Forgall's ability Hell Wind will drain the raid's HP. Having Asylum near Forgall will give Tanks and Melee Asylum during a time intense HP regen and replacement is needed.
A8 The Burden of the Son - Brute Justice forms and Phase 3 begins with a knockback. (I'm beginning to think that Asylum during this moment is not as useful because Brute Justice is positioned Northward. The party moves toward the center of the arena prior to the full use of Asylum.) Double Rocket Punch is an ability that is often shared by Tanks, I have yet to test this...but Asylum during Double Rocket Punch may be useful.
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