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  1. #1
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rawrz View Post
    64-Ruin- The MP cost of ruin has been increased (equal to Blizzard II.) The radius of ruin has been increased from 0 to 8. [Ruin has become an AOE]
    Give it that sweet Ruinga animation from the XIII series and add a stun effect to it and I'd be a happy Scholar for 4.0 lol.
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  2. #2
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Supersun View Post
    Give it that sweet Ruinga animation from the XIII series and add a stun effect to it and I'd be a happy Scholar for 4.0 lol.
    We can't have stun because of whm identity. Maybe a random debuff between Paralyze, 20% Slow, 20% Heavy. 100% Chance to get a debuff paralyze would just be the jackpot. For the mp cost, i think no effect is fair.
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    Last edited by Rawrz; 10-23-2016 at 03:23 PM.

  3. #3
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rawrz View Post
    We can't have stun because of whm identity. Maybe a random debuff between Paralyze, 20% Slow, 20% Heavy. 100% Chance to get a debuff paralyze would just be the jackpot. For the mp cost, i think no effect is fair.
    I hardly think a Stun on a 70 damage potency AoE is going to threaten Whm when they are swinging a 200 potency one lol.

    The reason I mentioned it was because in XIII and XIII-2 when a Ruinga went off...lighter things were knocked into the air a bit and staggered, and it definitely created a sense of oomph to the ability. I suppose adding a knockback would also add that effect, but it would be nice to get an AoE that's actually usable in a dungeon lol.

    In theory other statuses could work. Slow would probably be a bad pick since shadowflare already slows, and miasma already heavies meaning those 2 are essentially worthless. Paralyze would be pretty sweet though.

    Could also do something a bit different like a short soft stun that's broken when attacked, but the next attack made on the creature receives a damage buff.

    I'm mostly just thinking of how to make a FFXIV Ruinga have the same impact as the FFXIII and FFXIII-2 one.
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