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  1. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jynx View Post
    Instead of sub-secting the gear as a different item based on the stat bonuses they are obviously working very hard on allowing a item to have multiple sets of "Stat" bonuses layered ontop of not only a dye system, but the materia system as well...I find this is the wrong way to go about it.
    With 1.20 boni stats have nothing to do with colors anymore

    As of 1.20 we will have

    Felt Robe
    +32mp
    (+3int or +3mnd)

    Felt Robe (Red)
    +32mp
    (+3int or +3mnd)

    Felt Robe (Green)
    +32mp
    (+3int or +3mnd)

    So instead of 3 items with 1 stat set each we now have 3 items with 3 stat sets each...why not just have them as seperate items (And for that point why not get rid of the nuetral stats of a undyed item)
    It's more:

    Felt Robe (undyed, red or green)
    +32mp

    Felt Robe (+Int) (undyed, red or green)
    +32mp ,+3int

    Felt Robe (+Mnd) (undyed, red or green)
    +32mp, +3mnd

    This way we get ride of the useless item set of "Nuetral" stats because there is 0 point to having the nuetral stat item in the end even if you don't need the extra Mnd or Int it does no harm to your character in the end.
    Gear without bonus stats are most times for all classes while gear with bonus stats are class specific.
    (3)
    Last edited by Felis; 11-16-2011 at 03:11 PM.