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  1. #5
    Player
    MiniTofu's Avatar
    Join Date
    Sep 2014
    Location
    Mare
    Posts
    535
    Character
    Mito Mito
    World
    Mateus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kaethra View Post
    What would be the point exactly? FFXIV is already pretty damn optimized as it is. It runs on max settings even on some slightly older machines as long as they aren't potatoes.
    *snip*
    The point is allow at ease for developer having to deal with different system due to native API, non-native API and some API run very poor on some platform causes massive FPS drop. Developer has to keep adjusting multi assets for each platform on every new contents. This also cause the game to have extra assets.

    If you ever work as coding for web back 10 years ago. I have to develop websites work and look the same as in IE9 and Firefox/Chrome. IE9 sometime doesn't render the structure the way you wanted and you have to constantly add hack workaround for IE9. It was pain and extra codes.

    Example, FFXIV on Mac is run on Transgaming emulator for DX wrap around. If Vulkan supported. It wouldn't need Transgaming, that save the money for having to deal with third party. + game will run metal on metal. MacOS runs on Metal but Metal sits somewhere between OpenGL and Vulkan.
    (4)
    Last edited by MiniTofu; 03-25-2017 at 03:54 AM.