I would like to suggest implimenting Vulkan API calls for FFXIV.

I've heard that the porting isn't so bad from DirectX to Vulkan and in doing so would allow the game to run on all OS (Mac, Linux, etc) with the same quality/speed (if not more so) than DX12.

I don't really know what Engine is used for development, I'm assuming it's a pure in house based IDE/engine that nobody outside of SE has used or has access to.

So perhaps a modification to that engine could allow for a port using Vulkan API calls to be instantiated (similar to how DX9 & DX12 builds are generated) during build and compile time -- then that would be huge. It would allow the game to run in native, high quality on whichever OS, for whatever video card AMD, Nvidia, etc.

I understand that there's a LOT of behind the scenes, so I understand if this just isn't feasible, if politics or even just tight schedules interfer.

Just suggesting in case it hasn't been considered yet.

Thanks,
- Biri Dreisan