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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Altering quest is a lot to work on though, to cut the fat of some quest and clean up the narrative. it would take a lot of work to balance it while also making sure they don't leave out anything important. The best way to actually "fix" the issue is adding in shortcuts based on the completed journal list.

    So to skip the quest requirements for 2.1-2.55 content you would need to complete "The Ultimate Weapon" They would then add an NPC you talk to that would confirm if you wish to skip the quest and be able to unlock "Coming to Ishgard", that while one would be able to go back to it later this bypass would just allow the user to start the content from here.

    A Second potential bypass can also occur with that quest unlocked, "Coming to Ishgard" you could bypass it but with an added bonus that I feel would make sense given that 4.0 zones will most likely start at lv 60, allow the player to skip through 3.0-3.3 starting from "Promises Kept" and giving said players all aether winds and one job of their choice that is 50+ to lv 60. However this means they would still need to get the aerethytes in the area but the zones woudl be as if they had already completed 3.0.

    But see that's why it's tricky, I do believe the best way to do it is to allow new players to start with the newest content as soon as possible and leave the door open to let them go through the old content once they've had their fill.
    (0)

  2. #2
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I don't know what they might want to do about the 2.1 - 2.55 MSQ, as it is long and getting dated. At least they removed that little bit that required guildhests a while back. 3.0-3.X seems like there's a lot less bloat, but that doesn't make it much shorter I don't think. Many of the people saying that 2.1 - 2.55 MSQ including a bunch of useless, tedious filler quests is the problem are only half right. That's sure to turn off people that are interested in the story and on board with going through all of it. There's also a large number of people that don't care about the story, or at least not enough to want to keep going through more and more MSQ to get to the new content.

    Unless they want to go back and change entrance into Ishgard, I think we just have to deal with how that plays out. For 4.0, however, I would urge them to do things differently. Treat it like most MMOs do with regards to getting to a new area. It's there and you can access it if you have the expansion pack. Sure the content might not be worthwhile to a low level character, but you can get there and once you get to the right level you can unlock some things and take on regular quests, leves, etc.

    Feel free to require the previous story completion to access the new story though, just don't lock EVRYTHING behind it. Allow players with the Stormblood to take a break from ARR/HW story, tackle some new content, and then return to the old story. Really at least allowing people to pick up one of the fancy new jobs, ideally without even ARR completion, will seriously alleviate a lot of issues. Then, at least people who have to continue through the story but on a job that everyone else just got access to as well can feel like they're not way behind because they're leveling one of the new jobs right alongside veteran players.

    EDIT: It can be a tricky balance whichever way they go. I play a bit of GW2 and it was very strange that the story is continuous like it is here, but they treat the expansion as though it is not and lock several utility skills behind the first EP quest/ mission. Having not finished everything before the expansion, but wanting to unlock the ability to earn skills/ masteries (through exp that's otherwise wasted) I had to do that first mission and then go back and do the previous 25 or so missions. It wasn't terrible, but it was very strange to see the 'triumphant and surprising return' of some character that had not yet gone missing as far as I was concerned.
    (3)
    Last edited by Nutz; 10-20-2016 at 03:20 AM.

  3. #3
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    I agree that a decent amount of pruning would make the 2.1-2.55 slog significantly better. There are key points during those quests where it feels like needless filler, compared to providing characterization or character development. For example, hanging out with the Scions and dealing with their Sylph imposters was fun. As was delving into the coffers of the Crystal Braves, or dealing with Ul'Dah politics. Delivering earrings for F'lhaminn or gathering herbs for Minfilia's tea...less so. ARRs story wasn't really much better, including the infamous Company of Heroes. When you literally parody NPCs wasting your time with meaningless side quests (Trachtotum was actually pretty funny in that regard), it's not great to have a larger group of NPCs unironically waste your time immediately afterwards. Imagine if it was instead just "Hey, before we can help you, we need Brayflox's help. Go save her village!" That would have been much more satisfying...but I digress.

    I feel like Heavensward generally achieved a much better balance, with the more "filler" side quests typically establishing characters well (for example introducing us to the dutiful Artoiriel and the lax Emmanellain), or fit the story better (establishing a camp with Ysale, Alphinaux, and Estinien). In general, even the side quests did a better job establishing the world, with many chaining together to form little sub-plots, such as a Mi'Quote's search for a chocobo hunting partner, or the tragic tale of a little thief girl in the Brume. Even then though, all of those were side quests, and the Main Quest generally did a much better job of organically sending you across the new zones. To be frank, while I was often irritated with 2.0s plot (especially Minfilia's insistence to come back to talk about something in a short cut-scene only to send me half-way across the world immediately after), 3.0s plot was significantly more satisfying, both in terms of pacing and content.

    That said, I feel like regardless of the existence of a "story-skip potion" or whatever, some pruning would be extremely helpful. At the very least, I'd suggest they keep the new Jobs accessible without completing the story. I'd personally be completely fine with the MSQ for the next expansion requiring the MSQ completion for the new story, but I feel like players should have an opportunity to try out the new jobs if they'd like to.
    (2)
    Last edited by Claymore65; 10-20-2016 at 03:49 AM.

  4. #4
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I agree that there are so many tedious quests in 2.1-2.55, but I felt they explained WHY it was necessary "Please get Minfilia's adopted mother to come home so that she will no longer cling to the Nostalgia of Ul'Dah." - "Please help to ease the transition of the Scions to Mor Dhona by ingratiating yourself to the citizens with these petty quests." - "Be our face to welcome the Doman refugees to Mor Dhona and help them get settled." It may have been tedious and annoying, but it had a purpose. People that don't actually read the text wouldn't actually see why it was significant though and just be annoyed. It is rather poor execution, but it does have meaning in the greater scheme of things. I do think that some streamlining would be nice though... like really... it was just meant to extend playable content on the story quests, but running around to get F'llahminn's earring fixed and make her perfume to go see Minfilia... but it does establish that the former dancer is still quite vain, so where do you draw the line?

    Quote Originally Posted by Lulu89 View Post
    "Bloodstorm" what's that? Did 5.0 already get leaked? -Norleas
    5.0? Umm that is 4.0 and it was not leaked...
    Psst, 4.0 is Stormblood, not Bloodstorm.
    (2)
    ~Terra-chan~

  5. #5
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    People are missing the point, IMO.

    Being opposed to the "jump" potion is not about experiencing the story.

    It's about not populating Ala Mhigo with level 60 people who bought a potion and have NO IDEA how to play the game, no nothing about their rotation which is quite complex, and have no way of easing themselves into the difficulty level of endgame content.

    Do you guys remember getting a DRK player in Haukke Manor right after HW dropped and you could tell they had never tanked a day before in your life and how awful those runs were? Imagine that except way, way more frequent to the point of every run, every roulette is SUPER slow because nobody has ANY idea what they're doing.

    That's the point. Not the story. Gameplay. Experience. That's the point.

    I've posted my compromise in several other threads, may as well post it here.

    2.0 and 3.0 content are absolutely mandatory as intended, due to the leveling and the learning curve. 2.x and 3.x are optional. Options are 1) see an abdriged story summary and have everything added to your DF but get no loot, tomes, experience or rewards or 2) Experience everything as intended and get the original rewards associated. Basically it's a trade off, longer time to GET to new areas, shorter time for leveling and gearing. Incentivize the story as intended, but don't force it.
    (4)
    Last edited by KaitlanKela; 10-20-2016 at 05:50 AM.

  6. #6
    Quote Originally Posted by KaitlanKela View Post
    People are missing the point, IMO.

    It's about not populating Ala Mhigo with level 60 people who bought a potion and have NO IDEA how to play the game, no nothing about their rotation which is quite complex, and have no way of easing themselves into the difficulty level of endgame content.
    And you missed the point. A rotation is learned by reading the tooltip and using it. the MSQ and leveling up doesn't actually make you do that, unless you also ban most ways of gaining experience.

    "New Adventurer" tag players who use Jump Potions until they pass certain parts of Stone Sky Sea. now you have a way to ease them into the difficulty of endgame content. also ban "New Adventurer" tag players from access to Raid Finder (Duty Finder is fine).
    (8)

  7. #7
    Player Terribad's Avatar
    Join Date
    Jun 2014
    Location
    In A Closet
    Posts
    240
    Character
    Moxie Desu
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Why do you care if people skip the story? People skip the story now. I hope they make the story completely optional, it's boring anyway.
    (2)

  8. #8
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Terribad View Post
    Why do you care if people skip the story? People skip the story now. I hope they make the story completely optional, it's boring anyway.
    Name checks out
    (2)

  9. #9
    Player Terribad's Avatar
    Join Date
    Jun 2014
    Location
    In A Closet
    Posts
    240
    Character
    Moxie Desu
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KaitlanKela View Post
    Name checks out
    Oh wow, let's insult someone because they don't enjoy something I do. Grow up, seriously.
    (2)

  10. #10
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Terribad View Post
    Oh wow, let's insult someone because they don't enjoy something I do. Grow up, seriously.
    It has very little to do that you don't like the cutscenes, and more to do with the fact that you've missed the point in both threads and won't properly address the core issue.
    (4)

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