• A return of guildhests, hunting logs, traits, and skill you get from leveling up.
  • More skills that make me feel like a ninja (more ninjutsu, shurikens and some transformation)
  • Gear with unique effects.
  • More nonlinear dungeons with randomized objectives like the haunted manor.
  • Ability glamour (a way to customize your character withouth messing with balance. Turn fire into void purple, switch thrown daggers into shuriken or playing cards...etc)
  • Put all tokens to the currency tab
  • A consumable tab for food and potions
  • A Glamour Log
  • An exclusive boss for savage raids(Imagine Alex creator having one more turn before Alex prime if, and only if, you do it on savage. This gives HC raiders a unique challange and a small change in the story while also making savage raids better for gear farming as each new turn gives more chance at gear and tomestones) (Never raided savage but I hope harcore raiders like my idea)
  • A gear currency that is something new like Mhachi scroll of something, instead of Allagan tomestone of something.
  • A butt slider that doesn't get overriden by every piece of gear.
  • Since Yoshie-P promised to give story moments where our class is relevant, I want the game to warn me if those occur to make sure I can switch to a relevant class. Or just notice that while I am a ninja I have all healer classes unlocked.
  • Beas Tribe quests or other forms of daily or weekly activity for fishers and culinarians.
  • Group content for crafters and gatherers (imagine a dungeon where a magic pot asks for a potion to let you pass and you haev to craft it from ingredients inside the dungeon or locked/blocked doors that you need to break down with a miner or a botanist. Or a key that you need to fish our from a lake)