Quote Originally Posted by Ogulbuk View Post
snip
Tbh, I don't play DRG a lot so I can't say how perfect the linked rotation and opener are, but the combos are fairly standard and the opener length of ~20 skills is the norm for pretty much all classes.
The combos will come to you naturally as you level up, just things like the opener might need a bit of extra practice, and that's what the dummies ingame are for.
Then again, we are back to the "how much is enough" argument.
Many people NEVER use pots for raiding, since they are expensive and not needed to beat the content unless you are minimum item level and have to squeeze every little bit of possible DMG out of your character to get anywhere.
Really. Just go step by step, do not feel intimidated, you won't get those skills all at once, it's just 1 extra one at a time that you will naturally make part of your rotation until in the end, you have them all

Quote Originally Posted by Ogulbuk View Post
That said, last night I discovered macros and <wait.#.#>. Experimenting with them to "automate" some of this, try to have fewer things to click in my gamepad toolbar.
Don't. Macros cripple your dps more than you ever could through messing up your rotation.
They are great for a few things (mouse-over heals, automatic explanations, crafting, etc.) but absolutely horrible for fighting.
There is a long gap in between each skill/ability, you can't string buffs, etc.
Having a lot of skills specially on controller is something you take time to get used to, but once muscle memory kicks in, it will be fine. You'll get better at it.
While macros will stay slow and bad.