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  1. #1
    Player
    Auteur's Avatar
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    Mar 2014
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    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80

    A Thought on Mid-Cores and "Closet" Hardcores

    "Mid-core" is a likely very overused tagphrase now that's become nebulous and almost lost any concrete meaning. From playing both this game and PvP MMOs, and having dealt with statics and players from both kinds of games though some behaviorial patterns emerged that stood out to me.

    I would contend that in this game one would see a lot of "closet" hardcore players, that is players calling themselves "mid-core" or whatever other catchphrase, but they truly aspire to and act just like a "hardcore" player. I think once you really think about it you'll be able to come up with a lot of examples in your head: the player who uses a lot of slang, complains a lot about "X is bad, these Y players are sh***rs, don't you hate it when...," the liberal use of slang insults like "autism" and "re***d," etc. On a less vocal level, at least in this game, a lot of passive-aggressive behavior in VOIPs in raids rather than simply calling someone out for perceived poor performance.

    To me the less vocal behavior stands out because in PvP MMOs in particular, people have no problems directly calling someone out, insta-guild kicking, and other harsh in-your-face treatment. Here, you don't see that nearly as often because "hardcore" has quite a negative connotation. Hence if you openly act like what people perceive a hardcore player to be, that label is going to stick. Anecdotally and "on-the-street" in FF14 I would contend you can tell that there's a negative stigma generally associated with "hardcore" players, and some of it honestly deserved even though those players produce the results to back it up.

    In PvP games, results practically mean everything and the tolerance of the player base is generally high. Consequently, hardcore players are viewed more highly and such behavior is more acceptable. Here, in a mostly PvE game that tries not to pander to base competitive instincts and seeks to be more inclusive, the stereotypes of hardcore players tend to stick.

    In sum, when you really think about it, there's a lot of so-called "mid core" and even "casual" players that are really just wanna-be hardcore players or just afraid of being open about it because of the stigma. It is an interesting dynamic for sure but also makes it harder on the community at-large, because as they say like-is-attracted-to-like, and when people aren't vocal it's harder to get a read on them in advance, which leads to bad chemistry all over the place.
    (2)

  2. #2
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Seems like you are equating "hardcore" with "elitist"
    (22)

  3. #3
    Player
    Auteur's Avatar
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    Mar 2014
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    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kaurie View Post
    Seems like you are equating "hardcore" with "elitist"
    Arguably a very fine line as these two demographics are fraught with denial, blame-shifting, and other defensive psychological traits.
    (1)

  4. #4
    Player Kaurie's Avatar
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    Apr 2015
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    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Auteur View Post
    Arguably a very fine line as these two demographics are fraught with denial, blame-shifting, and other defensive psychological traits.
    Indeed, I would definitely argue against your comparison.
    (9)

  5. #5
    Player
    alimdia's Avatar
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    Jul 2014
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    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Auteur View Post
    Arguably a very fine line as these two demographics are fraught with denial, blame-shifting, and other defensive psychological traits.
    I've seen denial, blame-shifting and other defensive psychological traits even with casual players, so this is just not a hardcore or elitist trait, this is a common human trait.

    But to your point, you're partially right and partially wrong, there are people who label themselves as midcore to avoid stigma, but you're wrong by assuming everyone who labels themselves as midcore is in this situation, you can categorize content difficulty in intensity levels, some people want the hardest stuff, some want to be challenged but not at such high level, some people don't want to be challenged at all and want to casually enjoy the game.
    (14)
    Last edited by alimdia; 10-18-2016 at 01:06 PM.

  6. #6
    Player
    Auteur's Avatar
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    Mar 2014
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    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by alimdia View Post
    I've seen denial, blame-shifting and other defensive psychological traits even with casual players, so this is just not a hardcore or elitist trait, this is a common human trait.
    What I'm contending is that it might be worthwhile to think outside the box or take a step back and reflect because a significant number of self-labeled types of players that don't really behave or belong in the category they say they do. Yes a Captain Obvious observation but it's possible there's a significantly larger portion of the player base that qualifies for the "hardcore" mindset, but won't be open or admit it for many reasons. I contend stigma in this particular gaming population (FF14) is one of the biggest factors.

    As for the cause of stigma, probably beating a dead horse as that topic probably has been discussed at great detail in the past. To me, if I had to pick one reason, it's because at it's stereotypical worst, the "hardcore" player is a so-called "deplorable:" fearful of the new ("new players, they bad at the game, such a burden, bad!"), quick to blame others for any failure, and perceived as very very culturally insensitive to the point of perceived intolerance. The worst stereotypes are the impressions that stick to the community at large.
    (0)
    Last edited by Auteur; 10-18-2016 at 01:15 PM.

  7. #7
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Seems you have a very different definition of hardcore.

    I'm pretty sure most people would agree that "hardcore" is referring to how much a person devotes to the game. Playing a lot, researching fights and classes, going for all the best gear, tackling the toughest fights. These are the qualities of a hardcore player.
    (15)

  8. #8
    Player
    SenorPatty's Avatar
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    May 2016
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    Cosmic Black Hole of a Hot Pocket
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    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quite frankly, I am starting to doubt the relevancy of being hardcore in this game and even more so at if people are actually deliberately avoiding said label. For someone to actually pretend to be midcore to avoid the stereotypes associated with the term means that player\\'s long term environment is a place of toxicity and judjement. Think about it. Typically, hardcore players in mmo relish the hard parts of the game on a consistent basis. Since its an mmo, they would most likely band up with others who share that interest, maybe as a guild or close-knit friend list to complete those hard contents of the game. Henceforth, there\\'s really no reason for said player to pretend to be midcore.

    Unless
    .
    (0)

  9. #9
    Player
    SenorPatty's Avatar
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    May 2016
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    Cosmic Black Hole of a Hot Pocket
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    Character
    Vice Shark
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    Coeurl
    Main Class
    Samurai Lv 100
    A) The group/guild itself is a place that dispenses prejudice on their own label or
    B) The group/guild is known infamously to be a bunch of asshats and the player has no choice to be "casual" in his immediate environment or
    C) The player is a lone hardcore player who devolves into being full time casual because other people\\'s obsession with the stigma will not accept the player\\'s so called hardcore status

    Either way in all these cases, as a poster said, casual or not, terrible people will be terrible and I can bet you in this game particularly, no one immediately thinks of those labels when someone is being, well, terrible
    (0)

  10. #10
    Player
    KitingGenbu's Avatar
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    Dec 2015
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    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Hardcore/midcore/casual only apply to the community that you are using them in since that's only where the definition matters, but not all communities rule them the same way. A definition is only given meaning if the general population tends to agree with said meaning. One could argue that a hardcore player is someone who has a goal of wanting to accomplish everything in the game. A midcore could be someone who has set things they will and will not do. Casual being the type that does things that they want. But then again its not that clear cut since you have hybrids. The problem with these definitions and a generalized labeling is that people do what they feel like doing when they feel like doing. A hardcore person could 'stop' being hardcore because they may feel a particular type of content is not worth their time or they are just burned out on it. It doesn't demote them to a midcore or casual though. Burn out, responsibilities, emotions and so on play a huge role in what a person tends to do in a game at a given time but it doesn't lock them into a set category. You can't say "think outside the box" and say someone doesn't fit into a category that they believe they do...
    (1)
    Last edited by KitingGenbu; 10-18-2016 at 01:54 PM.

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