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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    25
    Sorry, but a couple minutes of chat log doesn't prove a whole lot. I understand and utilize all the techniques and factors that have been described here, as well as eat crafting food, strive to have the best crafting gear and tools available, (including multiple gear sets to optimize craft, control, m.craft and a balance of the three) appropriate abilities, support, etc. but when I finish a synth with 80 durability left, succeeding every single action, and then repeat the exact same synth without changing any factors or my method and have it fail before 50%, that degree of fluctuation isn't acceptable.

    There are alot of factors playing in the synthesis process, some of which we know very little about. But by my understanding, you're opinion should mean that synthesis attempts done with the same gear/abilities/method on the same moon phase and elemental day should produce similar results. That doesn't explain why it isn't uncommon to ace a synth with a ton of durability left, then repeat the same one seconds later without changing any variables and have 7 standard synths on white orbs fail and botch halfway through. If it was easy success followed by a 90% or 80% progress and failure, then sure, that makes sense. However anyone who has a craft past 20 can tell you that certain synth attempts seem doomed to fail from the start without any rhyme or reason.

    TL: DR, there is just too much left at the mercy of random number generation.
    (9)
    "All dreams are of you... my Venus Doom..."

  2. #2
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by VenusDoom View Post
    Sorry, but a couple minutes of chat log doesn't prove a whole lot. I understand and utilize all the techniques and factors that have been described here, as well as eat crafting food, strive to have the best crafting gear and tools available, (including multiple gear sets to optimize craft, control, m.craft and a balance of the three) appropriate abilities, support, etc. but when I finish a synth with 80 durability left, succeeding every single action, and then repeat the exact same synth without changing any factors or my method and have it fail before 50%, that degree of fluctuation isn't acceptable.

    There are alot of factors playing in the synthesis process, some of which we know very little about. But by my understanding, you're opinion should mean that synthesis attempts done with the same gear/abilities/method on the same moon phase and elemental day should produce similar results. That doesn't explain why it isn't uncommon to ace a synth with a ton of durability left, then repeat the same one seconds later without changing any variables and have 7 standard synths on white orbs fail and botch halfway through. If it was easy success followed by a 90% or 80% progress and failure, then sure, that makes sense. However anyone who has a craft past 20 can tell you that certain synth attempts seem doomed to fail from the start without any rhyme or reason.

    TL: DR, there is just too much left at the mercy of random number generation.
    ^ This is why I don't understand how the OP's picture proves that crafting is random.
    (2)
    Leader of Honor Linkshell, Lindblum Server.
    http://www.honorls.com

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