Increasing the textures may be doable, especially if they are dropping PS3 support. That was always one of the biggest limiting factors because the PS3 has a pitiful amount of memory and couldn't hold hi-res textures.

Everything else, though, would be "too much work" in terms of the effort/reward ratio. Time spent redoing all the graphics that were just redone a little over three years ago is time not spent developing new content.

I'd like to see them eventually support DX12, though. Maybe we can finally get real anti-aliasing.

Personally, when I'm in battle, I'm not looking at my character all that much. I'm looking at the boss, the floor, the walls, my status icons, the placement of my pet, the health bars of my party - pretty much anything BUT my character's action animations.