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  1. #861
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Krazymagic View Post
    lot of back and forth here but still no confirmation anything has even been said like the OP suggested. I have yet to see any proof of Yoshi saying stormblood will require all of ARR and HW to be completed before starting stormblood. If its out there someone link it.
    It is the most likely scenario.

    ~~~~~~~~~~~~~~~

    Also, no one has pointed out yet the other complications of using a jump potion that I asked about last time. Or at least one I had not seen.

    Will you be given a lv.60 job? Will you be given multiple 60's? Will those quests be completed? Will you be given ground and flying mounts (flying mounts needed to complete Heavensward)? Will you already be affiliated with a Grand Company(have to choose one for MSQ)? Will dungeons be unlocked for you?

    FFXIV is a heavily story/lore driven game where the narrative is based around you. It isn't like WoW where the world is evolving you just happen to be in it and witnessing it. Jumping to current events makes more sense in a game like WoW.

    I feel like I have said this before. It isn't impossible, but there is a lot of hardships in creating an item that jumps you right to Stormblood.
    (2)

  2. #862
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    Requirement for ARR and HW MSQ to be completed is fantastic idea, realy realy good idea. You should be demoted from WoL if you cant complete MSQ by your own volition, go play wow or any other mmo where story is just some backside addon if its there at all. Those who want to skip MSQ are one of those who are subbing just for one month get bored make some REALY shitty whinings on forums and reddit about how other mmo's has this and that.... Friend argument is realy thin, if you cant spend some 2 weeks to blast through just a main story at leisure pace.
    (4)

  3. #863
    Player
    Krazymagic's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    Krazy Magic
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Velhart View Post
    It is the most likely scenario.


    So, as I said, Yoshi hasnt even said anything like this. The OP just made this up and people have been bickering about it for nearly 90 pages now, and was never even said. The only thing I do know yoshi suggested in the past was that 4.0 would be seperate from heavensward, and the suggestion was that you wouldnt need to do HW to get to stormblood. I think the most likely scenario would actually be Stormblood requiring ARR to be completed, but then having HW and Stormblood both open around the same time, and not be a linear progression. Lets stick to fact though, and right now nothing the OP has said has been verified. I cant even find any hint of Yoshi P saying any of the stuff he claimed.
    (0)

  4. #864
    Player
    SessionZero's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    339
    Character
    Ragna Blackmane
    World
    Mateus
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Krazymagic View Post
    -snip-
    Iirc, at FanFest, all that was said in regards to the new expac was that they probably wouldn't gate things like Jobs behind the MSQ. I seem to remember them saying you'd still need to follow the story to access the MSQ in Stormblood, but the actual areas and Jobs probably won't be gated. I could be mis-remembering, however.
    (1)
    http://sessionzeroart.tumblr.com <--- Art blog

  5. #865
    Player
    Warghoul570's Avatar
    Join Date
    Aug 2015
    Posts
    206
    Character
    Brian Darkalter
    World
    Kraken
    Main Class
    Paladin Lv 90
    I feel new players should still go thru ARR and HW first that way they learn their jobs and get involves in the story. What SE can do to help them is maybe have an abbreviated version of the pre Stormblood MSQ that cuts out a lot of the crap quests like Go talk to X or take this to Y and offer up more exp points to balanced the cutdown in quests. I also believe the new jobs should be open to all
    (0)

  6. #866
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Krazymagic View Post
    lot of back and forth here but still no confirmation anything has even been said like the OP suggested. I have yet to see any proof of Yoshi saying stormblood will require all of ARR and HW to be completed before starting stormblood. If its out there someone link it.
    Ive linked it many times over already in threads. When he did his interview at E3(2016) with gamerescape he says that the story is continuous and that the player goes through ARR and on to the expansions. He also mentions not locking everything behind the MSQs like what happened in 3.0. He then mentions the stupid skipping/lvl jump potion crap afterwards.
    (2)

  7. #867
    Player
    Demkristo's Avatar
    Join Date
    Oct 2015
    Posts
    25
    Character
    Nako Yasua
    World
    Odin
    Main Class
    Monk Lv 60
    Quote Originally Posted by MistakeNot View Post
    The fun part? It is the quests and leveling which is the fun part. The so-called endgame is mostly a boring grind to fill out time until more content gets added. Well, that is my opinion anyway - one which I am sure not everyone shares.
    If you are into lore and playing casually/roleplay sure, but most of people wanna play the actual game which means: doing dungeons/raids/pvp/crafting/gearing up your character, basically doing all the content, thats where the fun is for them. Sure they will skip the story but that's their choice, no knowledge of lore is their "punishment". Gating new expansion MSQ/leveling behind old quests from previous expansions is not a smart move, especially after several expansions in the future.
    (2)

  8. #868
    Player
    Demkristo's Avatar
    Join Date
    Oct 2015
    Posts
    25
    Character
    Nako Yasua
    World
    Odin
    Main Class
    Monk Lv 60
    Quote Originally Posted by MistakeNot View Post
    The so-called endgame is mostly a boring grind to fill out time until more content gets added
    Then you blame game's lack of content, not a player.
    (3)

  9. #869
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I just want to add that there's no guarantee of someone being good and learning their job by doing MSQ. The duty finder thread has proven that. Also, because there are multiple jobs in the game, how is MSQ supposed to help if someone has done it with mainly one role but now decides to main another after it?

    I'll never advocate for a jump potion but I wanted to point this out because I see people here using this as an argument and its pretty flimsy imo.
    (4)

  10. #870
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SenorPatty View Post
    I just want to add that there's no guarantee of someone being good and learning their job by doing MSQ. The duty finder thread has proven that. Also, because there are multiple jobs in the game, how is MSQ supposed to help if someone has done it with mainly one role but now decides to main another after it?

    I'll never advocate for a jump potion but I wanted to point this out because I see people here using this as an argument and its pretty flimsy imo.
    I don't think they is a tutorial in the world that can help how bad some are at the game. The system just does not click for some people. Best way to teach people is giving them the basics during leveling and then offer somewhat challenging content in job quests. For end game the team needs to offer more challenge and mechanics to the fight, but not an overbearing amount. Just enough that you need to get up and actually contribute. So they can be more easily worked into the harder content of the game or get an idea of what they need to do.

    Easier said than done, but that is how it should be ideally set up.
    (1)

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