"What?! I have to complete more semesters before I get my masters? No, no, no...I want to just have it and start enjoying a big salary without any effort!"
"Wtf....everyone boots me from every job interview. Life sucks and it's not fair boohooooo"
"What?! I have to complete more semesters before I get my masters? No, no, no...I want to just have it and start enjoying a big salary without any effort!"
"Wtf....everyone boots me from every job interview. Life sucks and it's not fair boohooooo"
Haha! I can see this interview:
Queue Manager: Good morning. What can we do for you today?
Lv30-ish DRK: I would like to enter Braflox Longstop
QM: Ah, very good. We always need good tanks for this instance. Your experience with the earlier dungeons will certainly help you here.
DRK: Experience?
QM: Ummm, yes. You've completed earlier dungeons as a tank? Haukke? Toto-Rak? Halatali?
DRK: I've run them as DPS
QM: Copperbell? Tam Tara.... Sastasha?
DRK: That'd be a no
QM: Hall of Novice!!??
DRK: Hall of Novice?
QM: GTF outta my office!
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lol, the funny part before brayflox dungeon is like taking gender studies, in order to get masters, sure you'll "learn" something, but it will not help you in the slightest for anything important later on.Haha! I can see this interview:
Queue Manager: Good morning. What can we do for you today?
Lv30-ish DRK: I would like to enter Braflox Longstop
QM: Ah, very good. We always need good tanks for this instance. Your experience with the earlier dungeons will certainly help you here.
DRK: Experience?
QM: Ummm, yes. You've completed earlier dungeons as a tank? Haukke? Toto-Rak? Halatali?
DRK: I've run them as DPS
QM: Copperbell? Tam Tara.... Sastasha?
DRK: That'd be a no
QM: Hall of Novice!!??
DRK: Hall of Novice?
QM: GTF outta my office!
So from what i got from people who say no to skip potion seem to think:
New player to FFXIV = Never played MMOs and needs to learn
I mean everyone knows FFXIV is so different from all tab target games right....? >_>
TBF, it seems to be poised as a Beginner's MMO and I think most the WoW and XI vets that were intereted in this game already subbed, meaning that players new to the genre would be a vast (I'd wager 90%) majority
Without reading 82 pages of replies, I have never seen Yoshi say what the OP is suggesting. In fact, I remember them suggesting just the opposite in the past, that 4.0 would add a new on ramp. Where did Yoshi say this? Has this been confirmed ?
Here's the thing that a lot of you don't understand.
FFXIV is no ordinary mmo. FFXI wasn't either, people who played EQ could "get" FFXI.
For people who know what SE does, coming to FFXIV is no big deal. They expect a story and they damn sure get one. But for your average person who plays WoW or SWTOR, or whatever they get a story, but it's not so grand that they can't just get through it super easy. They don't know that there's a story that's fantastic, and honestly a lot of them don't have the patience.
You could say you don't want those people in the game but, you sure want the upgrades to the game that their money brings.
A summary, or at least the clean up of those small, "go gather the crap I dropped on the ground" or "lets go play hide and seek with children and then go talk to them for no reason" quests should be cleaned up and streamlined.
Do or do not, there is no try.
Show me a dungeon pre-Brayflox where you need to cleanse something or where there's a lot of AoE damage going out necessitating Medica.Considering it's better to frequently switch in and out of Cleric Stance, I'd hardly call it a "Click and forget". Having recently came back to level WHM, I also wouldn't say Esuna rarely has any use. Is it vital ? No. But you're still supposed to learn how to rely on it before it becomes necessary. That's the point of a learning curve. It's the same for Medica, as it should teach you to judge how to spend your MP efficiently before forcing you to starve when done wrong.
If you're using Medica when it isn't necessary, you're wasting mana and potentially generating too much threat.
Stop pretending that the pre-30 content has any sort of challenge that teaches players how to play their class well. xD What's more, skipping the story quest =/= skipping leveling, so this entire debate is absurd.
Lol @comparing an MMO that is played for fun with getting a degree necessary for a real life job.
How the heck is ANY of that related to a player in the game choosing to not do some quests while their leveling?I'd enjoy the game less, because it wouldn't stay true to itself. Here's an example. You play WoW as a Human Paladin. You read/played just about everyhting in the Warcraft universe, and then they release Wrath Of The Lich King, with the Nightelf Death Knight...in theory, you should be like "WTF, Nightelves can't be Death Knight, they're protected from the scourge !". After that, you have Cataclysm with the Nightelf Mage..."That's bullshit, Nightelves can't be mages ! The Elves mages are the High elves, thus the Blood Elves !"...in all that, you still play a Human Paladin, so it doesn't change the game for your character. You wouldn't be (haven't been if you played WoW) bothered by that ?
Or else, if they decide "Fuck the lore, let's bring this character back from the dead without any explanation !" wouldn't it bother you ?
Actually, the subtopic that pertains to pre-30 content in particular is about skipping the leveling itself. It branched out from the parent topic based on my observation that HW jobs starting at level 30 rather than level 1 already presented a lesser version of the problem that a level jump potion would. You don't get to level HW jobs from 1 to 30, getting a skill at a time and a chance to work with that before getting the next one. You're presented with the whole level 30 collection of skills at once. People wound up in dungeons while still trying to figure out which of those skill icons was for what, since none of them were familiar yet.
(And even there, I acknowledged that the impact was fairly minimal at 30. It would be quite a bit more significant if it were at higher levels, though.)
Last edited by Niwashi; 10-29-2016 at 05:53 AM.
Honestly, having just leveled AST 30-50, it took me all of ten minutes max to glance through my skills - and that includes the time it took to organize them on my bar in the way I wanted. Had zero problems jumping into Brayflox. Was even having my tank partner pull packs of 7+ mobs (or more) just so I wouldn't fall asleep.You don't get to level HW jobs from 1 to 30, getting a skill at a time and a chance to work with that before getting the next one. You're presented with the whole level 30 collection of skills at once. People wound up in dungeons while still trying to figure out which of those skill icons was for what, since none of them were familiar yet.
(And even there, I acknowledged that the impact was fairly minimal at 30. It would be quite a bit more significant if it were at higher levels, though.)
That said, I do not want a jump potion and have never asked for one. All I want is to be able to do dungeons and zones when I'm at the appropriate level without having to drag through the MSQ unless I feel like it.
It's not rocket science. "Hm, this is an AoE skill. Okay, I will use it when there is damage to the party."
I'm not forgetting Toto-Rak, though. I've done it a lot recently and have had no need to use Medica.
Last edited by Naunet; 10-29-2016 at 09:18 AM.
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