Results -9 to 0 of 906

Threaded View

  1. #11
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Niwashi View Post
    That's a valid reason for locking the continuation of the MSQ (and everything that goes along with that, from dungeons to regions), but not for locking everything.
    I should clarify. I agree that it shouldn't be a reason to lock everything, but as Welsper mentioned, it was ingraned into the collective consiousness that Leveling is nothing more than a boring tedious slog. And that everything not at the Level cap would be similar. I feel that they should do new Leveling dungeons in future expansions to help people catch up to the Level cap. Or maybe when they do Standalong xpacs start from 50 and then work you way up while simultaneously offer content in parallel for those that hit the current cap.

    Such an expansion would be similar to what we have now. say the level cap was 110 there could be 2 different storyliens for Level 100 players to reach 110 and a separate story line assessable for Level 50 players to reach 60-70 (for those that don't have Heavensward, Stormblood or 5.0, or for Leveling alts). Two parallel MSQs. With Dungeons, Zones, quests, and even Raids accommodating them. And both updating over time with new dungeons and gear and such. Of couse such an endeavor woulod require more people that what the devs would have after 5.0 or even what they have now. But two Parallel "endgames" would be interesting to work with IMO

    BTW it was a little late, but they did add the palace of the Dead content that does not need a Level 60 to access (or the expansions beyond the last 10 floors)
    (1)
    Last edited by Morningstar1337; 10-25-2016 at 07:30 AM.