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  1. #1
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Derio View Post
    They need to nerf AV
    ??????????????????
    (10)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Greedalox View Post
    ??????????????????
    Aurum Vale
    (0)

  3. #3
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Derio View Post
    Aurum Vale
    I know. My abundance of ? is from WHY. It is the first sense of minor difficulty a player gets in this game- something which is sorely lacking.
    (7)

  4. #4
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Greedalox View Post
    I know. My abundance of ? is from WHY. It is the first sense of minor difficulty a player gets in this game- something which is sorely lacking.
    While it may be the first real difficult dungeon it is also the dungeon that many new players get stuck on. I queued in for mentor roulette and the moment I got in the healer left. The 2 new players said they have been trying to complete the dungeon over 5 times now and said ppl just leave before giving it a chance.

    I don't think leveling dungeons should have a great difficulty. I think the dungeons we are running for latest script should
    (0)

  5. #5
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Derio View Post
    I don't think leveling dungeons should have a great difficulty. I think the dungeons we are running for latest script should
    It was this kind of thought process that put our community in a very Raider vs Casual mentality, because there was no difficulty curve. It was easy easy easy easy HARD. A lot of players couldn't fathom the raid fights. You need to have a better curve than a steep slope of script dungeons.
    (6)