Quote Originally Posted by Bourne_Endeavor View Post
Oh really? I'll reiterate one more time, I leveled Dragoon from 34 to 52 in a single day doing nothing but fates for ten hours. In fact, I don't even think I was done with 2.0 at the time. You know how I figured out Dragoon's rotation? I youtubed a video and adapted the 60 rotation to 50. Not a single quest along the way gave me any hints or suggestions on how to properly utilize my rotation. You don't learn Blood for Blood gives a slight potency increase if used ahead of Internal Release. The Dragoon questline doesn't tell you how to manage Geirskogul or how frequent in your rotation it can be used. It doesn't even mention the skill by name. You're literally just handed it after completing a story that has nothing to do with that particular skill. So what exactly would I be missing had I skipped the storyline entirely, you know, the storyline that doesn't even mention the skills it gives you by name, let alone show you how to use it?
I was referring to the fact that you won't know a damned rotation because you'll start off at level 60 with all these moves, and you never leveled the class from the ground up, which would help you have a grasp of how to use all of them in actual combat. Combat experience helps you learn what works and what doesn't, and it's far easier to get it properly if you're leveling up a class.

Quote Originally Posted by Bourne_Endeavor View Post
You mean boss mechanics where players currently shout at you if you haven't watched a guide? Since I only joined last year, I did many bits of content out of order. Like clearing Nidhogg EX before more than half the extreme primals before him. I managed to learn his mechanics just fine. Someone skipping ahead isn't going to be clueless. This game isn't exactly difficult to figure out. Not to mention, MrHappy and Mizzteq put out guides within a week or two of new content being launched. Most people are either going into content where everyone is blind to mechanics or they've watched guides.
You're comparing different endgame raids, of which Nidhogg EX is one of the newest. People expect you to at least have a grasp of what's going on since not everybody learns at the same pace, so watching the video lets you know what to expect. But we both know there are people who won't watch the guides, who won't educate themselves...they're the ones that will cause the problems at endgame. The ignorant who refuse to educate themselves beforehand.

Though that's moving beyond the normal boss mechanics I was referring to. Every boss in this game builds off what you've learned from a previous one in some way. Sastasha's boss teaches you that there are mechanics, and failing them will punish you in some way. Tam-Tara's will teach you tether mechanics and dealing with adds during the boss. Copperbell's will teach you how important it is to take out the adds first, for they could be part of a mechanic. Totorak teaches you how to deal with DoTs multiple targets on the boss. Etc Etc. The bosses slowly build your knowledge of mechanics over time, a bunch of mechanics somebody suddenly thrust into endgame from the beginning will not know, and will easily fail.

Quote Originally Posted by Bourne_Endeavor View Post
And bad players will always be bad. They don't care. Inexperienced players generally want to learn how to play properly and will readily accept advice when mistakes are made. I recently had a mentor White Mage who stood still and did nothing while we mowed down mobs. This person was wearing ilvl 250 gear, had it all melded yet he couldn't be bothered to even turn on Cleric Stance once. Evidently, the MSQ and job questline didn't make him give a hoot about DPSing.
The bad players will be the ones who go straight to 60 from the getgo with the said item proposed before. We're cutting down on them by having them work their way up. Yes, we'll always have bad players at endgame, but I'd rather have a group of 100 new players work their way up to endgame and have 75 of them end up decent or better, than to have a group of 100 start off at level 60 and only have 15 of them be decent or better.